A Head-to-head Comparison of Virtual Reality Treatment for Post Traumatic Stress Disorder
Post Traumatic Stress Disorder
About this trial
This is an interventional treatment trial for Post Traumatic Stress Disorder focused on measuring PTSD, Depression, Anxiety, Virtual Reality, Computer Therapy, Exposure Therapy, Prolonged Exposure, Military Medicine, Combat, Iraq, Afghanistan, Air Force Personnel, Armed Forces Personnel, Army Personnel, Coast Guard, psychology, military psychiatry, combat disorders, combat neurosis, Marines, Military, Navy Personnel, Sailors, Soldiers
Eligibility Criteria
Inclusion Criteria:
Subjects must be eligible to receive care at NMCSD or Camp Pendleton, willing and able to give informed consent, aged 18 to 60, have a PTSD diagnosis from combat operations in Iraq or Afghanistan based on DSM-IV criteria and Clinician Administered PTSD Scale (CAPS) score greater than 40, have an index trauma that occurred in Iraq or Afghanistan, be medically able to tolerate exposure treatment and physically able to don virtual reality headset and physiological monitoring equipment as assed by their medical provider, be willing and able to give up alcohol and/or other intoxicating substances within 12 hours of a VR treatment session, and be able to see, hear, and smell
Exclusion Criteria:
Subjects would be excluded or dropped from the study if they exhibit psychosis, mania, epilepsy, have current suicidal intent, are less than 30 days from a psychiatric hospitalization or suicide attempt, meet criteria for current, active substance dependence, use an intoxicating substance within 12 hours of a treatment session, or have another condition or event that the treating provider or medical monitor consider to be a safety hazard within the study. Subjects may also drop out of the study at any point with the assurance that they will be referred to other care as needed.
Sites / Locations
- Camp Pendlton
- Naval Medical Center San Diego (NMCSD)
Arms of the Study
Arm 1
Arm 2
Active Comparator
Experimental
Static Virtual Reality
Dynamic Virtual Reality
Exposure Therapy using a still computer image
Virtual Reality Exposure Therapy using full, immersive Virtual Reality