An Active Approach to Treat Amblyopia: Perceptual Learning and Video Games
Amblyopia
About this trial
This is an interventional treatment trial for Amblyopia focused on measuring amblyopia treatment, neural plasticity, perceptual learning, vision therapy, spatial vision, video games, occlusion therapy
Eligibility Criteria
Inclusion Criteria:
- adults and children (>5 years old) with normal vision or amblyopia
- amblyopia: interocular VA difference of at least 0.1 logMAR
Exclusion Criteria:
- any ocular pathological conditions, nystagmus
Sites / Locations
- Minor Hall 486, School of Optometry, University of California, Berkeley
Arms of the Study
Arm 1
Arm 2
Arm 3
Experimental
Experimental
Experimental
Perceptual learning
Occlusion therapy
Video game
Patients will be asked to practice a range of visual discrimination tasks for a period of time (each therapy session:1-2 hrs, 4-5 sessions/wk for ~1-6 months).
The fellow sound will be covered with a standard eye patch for a period of time (1-2 hrs/day, 4-5 days/wk for ~1-3 months). The idea is to push the brain to use the weaker amblyopic eye.
Patients will be asked to play videogames for a period of time (each therapy session:1-2 hrs, 4-5 sessions/wk for ~1-6 months).