Xbox Kinect™ Training for Stroke Rehabilitation
Stroke
About this trial
This is an interventional treatment trial for Stroke focused on measuring Stroke, Rehabilitation, Serious games, Virtual reality, Xbox Kinect™
Eligibility Criteria
Inclusion Criteria:
- First-time ischemic or hemorrhagic stroke occurring in the last 9 months
- Between 18 and 80 years of age
- Brunnstrom motor recovery stage in the affected upper extremity ≥ 3
- Ability to understand and follow simple explanations and commands
- Mini-Mental State Examination score of ≥ 24
Exclusion Criteria:
- History of epilepsy or seizure (except childhood febrile seizures)
- Arthritis or pain restricting the repetitive training of the affected upper extremity
- Severe aphasia
- Neglect phenomena
- Cognitive or psychiatric disorders
- ≥ Grade 3 spasticity in the affected upper extremity according to Modified Ashworth Scale
- Medical conditions which may affect physical performance or the physical activity may become unsafe (unstable angina, myocardial infarction within the last 3 months, uncontrolled blood pressure, pulmonary disease, etc.)
- Participation in another clinical trial
Sites / Locations
- Ankara University Faculty of Medicine, Cebeci Research and Application Hospital
Arms of the Study
Arm 1
Arm 2
Experimental
Active Comparator
Xbox Kinect™ training group
Conventional rehabilitation group
60 minutes/day, 5 days/week, 4 weeks (20 sessions) conventional rehabilitation program plus 60 minutes/day, 5 days/week, 4 weeks (20 sessions) Xbox Kinect™ upper extremity training. Two games both of which require using upper extremities, were chosen and each game was played for 30 minutes per session.
60 minutes/day, 5 days/week, 4 weeks (20 sessions) conventional rehabilitation program only. The treatment protocol was individualized according to the goals which were determined depending on each patient's needs and functional level.