Acceptability of Video Games to Promote Asthma Education and Self-management in Children
Primary Purpose
Asthma
Status
Completed
Phase
Not Applicable
Locations
Canada
Study Type
Interventional
Intervention
Video games
Sponsored by
About this trial
This is an interventional device feasibility trial for Asthma focused on measuring video games
Eligibility Criteria
Inclusion Criteria: Along with a parent, children
- aged 8-12 years inclusively
- with physician-diagnosed asthma
- who are on a daily controller medication
- who understand French or English.
Exclusion Criteria: children with
- chronic respiratory conditions other than asthma
- cardiovascular diseases
- neuromuscular disorders
- developmental delay.
Sites / Locations
- CHU Sainte-Justine
Arms of the Study
Arm 1
Arm Type
Experimental
Arm Label
Video games
Arm Description
All participants will be asked to play 4 video games.
Outcomes
Primary Outcome Measures
Gaming experience, relevance for end-user, and areas of improvement of the games
This is a qualitative outcome which includes the quality of the interface as assessed by the player, the gaming experience, its relevance for the end-user, and areas of improvement. This will be assessed through a questionnaire and a focus group.
Secondary Outcome Measures
Asthma knowledge
This includes retention of key messages and whether the games respond to the families' knowledge gaps. Knowledge transfer will be assessed through a questionnaire administered to the child before and after the gaming experience. This questionnaire contains 16 true or false questions and 5 questions with short answers on asthma. The maximal score on this questionnaire is 25 (range 0-25).
Full Information
NCT ID
NCT03613675
First Posted
July 27, 2018
Last Updated
October 25, 2022
Sponsor
St. Justine's Hospital
Collaborators
Canadian Institutes of Health Research (CIHR), Concordia University, Montreal
1. Study Identification
Unique Protocol Identification Number
NCT03613675
Brief Title
Acceptability of Video Games to Promote Asthma Education and Self-management in Children
Official Title
Acceptability of Video Games to Promote Asthma Education and Self-management in Children
Study Type
Interventional
2. Study Status
Record Verification Date
October 2022
Overall Recruitment Status
Completed
Study Start Date
January 15, 2019 (Actual)
Primary Completion Date
March 10, 2019 (Actual)
Study Completion Date
March 10, 2019 (Actual)
3. Sponsor/Collaborators
Responsible Party, by Official Title
Principal Investigator
Name of the Sponsor
St. Justine's Hospital
Collaborators
Canadian Institutes of Health Research (CIHR), Concordia University, Montreal
4. Oversight
Studies a U.S. FDA-regulated Drug Product
No
Studies a U.S. FDA-regulated Device Product
No
Data Monitoring Committee
No
5. Study Description
Brief Summary
Asthma is a chronic lung disease affecting over 800,000 Canadian children. Knowing how to avoid asthma triggers, to take care of one's health, and to know when and why to do one's treatment can help prevent asthma crises, and have a better quality of life.
Games in health can make the management of asthma easier by helping the child better understand his condition, his triggers, and manage his asthma by himself. Games also offer a personalized experience, where players can receive feedback about their learning. However, few studies explored the use of games in childhood asthma.
This study will test 4 games for children with asthma. Through different characters and scenarios, the goals of the games are to help the child with asthma to better recognize and manage his asthma triggers and symptoms. The objectives of this study are:
Evaluate the acceptability of these games in children with asthma
Gather feedback on the games to guide future development
6. Conditions and Keywords
Primary Disease or Condition Being Studied in the Trial, or the Focus of the Study
Asthma
Keywords
video games
7. Study Design
Primary Purpose
Device Feasibility
Study Phase
Not Applicable
Interventional Study Model
Single Group Assignment
Model Description
Participants will be asked to play 4 video games on asthma.
Masking
None (Open Label)
Allocation
N/A
Enrollment
5 (Actual)
8. Arms, Groups, and Interventions
Arm Title
Video games
Arm Type
Experimental
Arm Description
All participants will be asked to play 4 video games.
Intervention Type
Device
Intervention Name(s)
Video games
Intervention Description
The 4 videos games consists of:
Asthmonaut, a desktop game in which the child navigates through different scenarios and interacts with nine characters to learn about asthma symptoms and management (30 minutes)
Lung Launcher, a mobile game in which the character encounters different asthma triggers (customizable to the child) and the child has to find the correct preventive method to address each trigger (4 minutes)
Asthma Heroes, a desktop game where the player interacts with several characters to learn about their symptoms, treatment and context, and collects objects to help them manage their asthma (30 minutes)
Bloïd, a mobile game where the player uses a pressure sensor as an input device to guide a spacecraft and destroy meteorites in its path (4 minutes).
Primary Outcome Measure Information:
Title
Gaming experience, relevance for end-user, and areas of improvement of the games
Description
This is a qualitative outcome which includes the quality of the interface as assessed by the player, the gaming experience, its relevance for the end-user, and areas of improvement. This will be assessed through a questionnaire and a focus group.
Time Frame
Immediately after playing the games (same day)
Secondary Outcome Measure Information:
Title
Asthma knowledge
Description
This includes retention of key messages and whether the games respond to the families' knowledge gaps. Knowledge transfer will be assessed through a questionnaire administered to the child before and after the gaming experience. This questionnaire contains 16 true or false questions and 5 questions with short answers on asthma. The maximal score on this questionnaire is 25 (range 0-25).
Time Frame
Immediately after playing the games (same day)
10. Eligibility
Sex
All
Minimum Age & Unit of Time
8 Years
Maximum Age & Unit of Time
12 Years
Accepts Healthy Volunteers
No
Eligibility Criteria
Inclusion Criteria: Along with a parent, children
aged 8-12 years inclusively
with physician-diagnosed asthma
who are on a daily controller medication
who understand French or English.
Exclusion Criteria: children with
chronic respiratory conditions other than asthma
cardiovascular diseases
neuromuscular disorders
developmental delay.
Facility Information:
Facility Name
CHU Sainte-Justine
City
Montreal
State/Province
Quebec
ZIP/Postal Code
H3T1C5
Country
Canada
12. IPD Sharing Statement
Plan to Share IPD
No
Learn more about this trial
Acceptability of Video Games to Promote Asthma Education and Self-management in Children
We'll reach out to this number within 24 hrs