Retraining Neural Pathways Improves Cognitive Skills After A Mild Traumatic Brain Injury
MTBI - Mild Traumatic Brain Injury
About this trial
This is an interventional treatment trial for MTBI - Mild Traumatic Brain Injury
Eligibility Criteria
A patient with a mTBI who has had a traumatically induced physiologic disruption of brain function will be referred by neurologist Dr. Ahmed who has made a diagnosis of mTBI, which includes one or more of the following (Marshall et al., 2012):
- any loss of consciousness from 5- 30 min (not longer than 30 min),
- any loss of memory for events immediately before or after the accident for as much as 24 hours,
- any alteration of mental state at the time of the accident (e.g. feeling dazed, disoriented, or confused),
- after 30 minutes, Glasgow Coma Scale of 13-15 (not lower or is considered more severe than a mild TBI),
- post-traumatic amnesia less than 24 hours,
- a score of 19-25 on the Montreal Cognitive Assessment (MoCA) screening test,
- focal neurologic deficits that might/might not be transient,
- one or multiple concussions.
For this study, the following criteria will be utilized:
Inclusion Criteria:
- Diagnosis of mTBI,
- between the ages of 18 to 55 years, when development and aging are not factors,
- agrees to complete the study after hearing the time commitment involved,
- has corrected 20/20 visual acuity, so can do PATH training (dim gray stripes),
- reads English fluently, so can follow instructions, and
- can complete the PATH neurotraining task, by pushing the left or right arrow key on the computer.
Exclusion Criteria:
- mTBI occurred less than 3 months earlier,
- post-traumatic amnesia longer than 24 hours,
- diagnosis of epilepsy or seizure disorder in last 12 months,
- diagnosis of major depressive disorder or severe anxiety,
- answers 'Yes' to any of the questions on the Columbia Suicide Severity Rating Scale,
had a stroke or metabolic derangements causing cognitive impairments, ie. alcohol or substance abuse,
And for those chosen to undergo MEG exams:
- has extensive metal dental hardware (e.g., braces and large metal dentures; fillings are acceptable) or other metal objects in head, neck, or face areas that cause artifacts in MEG data, and are not removable during pre-processing, and
- has claustrophobia since MEG scanner is in small enclosed space.
Sites / Locations
- University of California at San Diego
- Perception Dynamics Institute
Arms of the Study
Arm 1
Arm 2
Arm 3
Experimental
Sham Comparator
Experimental
PATH neurotraining
Orientation Discrimination training
N-Back Working Memory Task
Subject looks at computer screen to determine whether dim gray stripes in fish-shaped window move left or right relative to stationary background stripes. The subject reports which way center stripes move by pushing left or right arrow key, receiving brief tone if incorrect. Program adaptively changes contrast of test pattern in order to keep subject at 79% correct. There are levels of difficulty introduced by making the background pattern more similar to that in fish, by increasing pattern's complexity level, and by increasing number of directions of movement from one to two directions of motion. Intervention will be trained for one training cycle, 15 minutes, 3 times each week for 16 weeks. Fifteen minutes of working memory practice, recalling the correct sequence of digits, each presented for 500 msec, from 5 digits up to 10 digits will be completed for 15 minutes following PATH training.
The sham treatment will be Orientation Discrimination training that is identical to PATH training except instead of low contrast sinewave gratings moving left or right, 100% contrast stationary test and background sinewave gratings are used, both red, green, and black and white gratings, see patterns in Fig. 4 below. These patterns are randomly oriented left or right, at decreasing tilt angles as the test grating's orientation is identified correctly. These patterns only activate parvocells in ventral pathways (Ungerleider & Mishkin, 1982; Kaplan & Shapley, 1986) instead of activating dorsal pathways, the key component of PATH neurotraining. Therefore, this task does not speed up the brain's visual timing, which is a function of the dorsal stream. For the Orientation Discrimination task, the subject pushes the left arrow key when the test pattern is tilted left and the right arrow key when pattern is tilted right. Otherwise the two training tasks use the same paradigm.
Participants are required to compare each item on a computer screen to the item that they saw n-items back in the sequence. The participant plays a simple game where they control the movement of an astronaut that needs to collect correct gems, avoid incorrect gems, and also obstacles, to succeed at the game. If the participants performs well then they can be advanced to the 2-back, 3-back, 4-back, etc where they make similar matches but to earlier items in the sequence. This gamified task consists of a color n-back with 6 colors (a new color every 3 seconds, requiring subjects respond to targets by tapping the screen and navigating the astronaut to the targets, and avoiding the distractors) with 30% targets, and where the n-level will change every 2 minutes depending on performance (increase if performance is >85% and decrease if <75%). Sessions consist of 10 ~2 minute blocks, each with n-level as determined by the adaptive procedure and with user paced breaks between blocks.