Virtual Reality Training to Increase Rehabilitative Exercise in Seniors
Old Age; Debility, Aging

About this trial
This is an interventional treatment trial for Old Age; Debility focused on measuring rehabilitation, virtual reality, telerehabilitation, technology
Eligibility Criteria
Inclusion Criteria:
Home-based VR - Eligible are seniors (=> 65 years old) receiving Extra-Mural rehabilitation for mobility issues, or who could benefit from increased rehabilitative exercise. Clients must 1) be able to sit or stand without assist (gait aid is fine) for 20 minutes (rest breaks are fine), 2) have sufficient cognitive ability to perform VR, 3) have a project partner, 4) speak and understand French or English, 5) attend 3 sessions at the assessment site or their own home, 6) have enough space in their home, 7) have no health conditions that preclude mild to moderate exercise, 8) live within 50km of the assessment site.
Facility-based VR - Eligible are seniors living in long-term care and receiving rehabilitation or maintenance programs for mobility issues, provided by Extra-Mural therapists and administered by rehabilitation assistants and recreation therapists, or who could benefit from rehabilitative exercise. Residents must 1) be able to sit or stand without assist (gait aid is fine) for at least 20 minutes (rest breaks are fine), 2) have sufficient cognitive ability to perform VR, 3) speak and understand French or English, 4) have no health conditions that preclude mild exercise, 5) have a study partner (can be a staff member, family member, friend, volunteer etc.).
Exclusion Criteria:
Patients will be excluded if they have an unstable medical condition, seizures or vertigo.
Sites / Locations
- York Care Centre
- Windsor Court
- Brunswick Hall Special Care Home
- Orchard View Long Term Care Home
- Loch Lomond Villa
- Nashwaak Villa
- Carleton Manor Nursing Home
Arms of the Study
Arm 1
Arm 2
Experimental
No Intervention
Virtual Reality
Usual Care
Participants receive 8 weeks of home-based or facility-based virtual reality training, supervised remotely and asynchronously, in addition to their usual activity.
Participants perform their usual activities.