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EMG-controlled Virtual Reality to Improve Upper Extremity Function in Chronic Stroke Patients

Primary Purpose

Stroke, Upper Extremity Dysfunction

Status
Active
Phase
Not Applicable
Locations
Sweden
Study Type
Interventional
Intervention
Electromyography-controlled virtual and augmented reality using serious gaming
Sponsored by
Chalmers University of Technology
About
Eligibility
Locations
Arms
Outcomes
Full info

About this trial

This is an interventional treatment trial for Stroke focused on measuring Electromyography, Virtual Reality

Eligibility Criteria

18 Years - 80 Years (Adult, Older Adult)All SexesDoes not accept healthy volunteers

Inclusion Criteria:

  • Able to sign an informed consent document
  • Detectable muscle signals in the affected upper limb.
  • Age between 18 and 80 years of age
  • Montreal Cognitive Assessment test score of at least 22
  • At least 6 months after stroke
  • Experiencing upper-limb weakness, paralysis, or other loss of functionality
  • Having a score below 50 on the Fugl-Meyer Assessment - Upper Extremity score
  • Modified Ashworth score (0-5) of less than 3 pts
  • Able to communicate and follow instructions needed for assessment and intervention adherence

Exclusion Criteria:

  • Patients who are blind
  • Presence of a condition or abnormality that in the opinion of the investigator would compromise the safety of the patient or the quality of the data
  • Patients who have open wounds or other acute complications on their arms

Sites / Locations

  • Chalmers University of Technology

Arms of the Study

Arm 1

Arm Type

Experimental

Arm Label

Single-arm or non-randomized trial

Arm Description

Six post-stroke patients, in the chronic recovery stage, will receive a treatment in which motor execution is promoted by virtual and augmented reality using serious gaming controlled by myoelectric pattern recognition. The aim of this treatment is to improve upper limb functionality.

Outcomes

Primary Outcome Measures

Upper Extremity Scale of Fugl-Meyer Assessment
The upper extremity portion of the Fugl-Meyer is a 33-item observational measure of upper limb function (Fugl-Meyer, et al., 1975). Each item is measured on an ordinal scale of 0-2 with 2 indicating normal functionality. The total score ranges from 0-66.
Action Research Arm Test
The Action Research Arm Test is a 19-item observational measure of upper limb function (Lyle, 1981). Each item is measured on an ordinal scale of 0-3, with 3 indicating normal functionality. The total score ranges from 0-57.

Secondary Outcome Measures

Kinematic Analysis
Kinematic analysis is a 4-item measure of upper-limb movement quality during a daily life activity (Murphy, et al., 2011). Items measured are movement time (seconds), movement smoothness (number of movement units), peak angular velocity of the elbow (mm per second), and maximum compensatory trunk displacement (cm).
Embodiment Questionnaire
Perceived embodiment of the affected limb will be measured by a 6-item questionnaire. Each item is rated on a scale of 0 (completely disagree) to 7 (completely agree) regarding perception of agency and ownership of both the affected limb and the virtual limb used during the intervention. The total score ranges from 0-42.
Thermography
The temperature difference (in degrees celsius) between the affected and non-affected limbs will be measured via thermographic camera. Healthy humans have a negligible difference between limbs, whereas an altered sense of embodiment may cause an increase in temperature difference (Moseley, et al., 2008).
Grip Strength
Grip strength (kg) will be measured with a handheld dynamometer.

Full Information

First Posted
October 31, 2019
Last Updated
March 8, 2022
Sponsor
Chalmers University of Technology
Collaborators
Sahlgrenska University Hospital, Sweden, Göteborg University
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1. Study Identification

Unique Protocol Identification Number
NCT04154371
Brief Title
EMG-controlled Virtual Reality to Improve Upper Extremity Function in Chronic Stroke Patients
Official Title
Electromyography-controlled Virtual Reality and Serious Gaming to Improve Upper Extremity Function in Chronic Stroke Patients
Study Type
Interventional

2. Study Status

Record Verification Date
March 2022
Overall Recruitment Status
Active, not recruiting
Study Start Date
November 11, 2019 (Actual)
Primary Completion Date
January 20, 2022 (Actual)
Study Completion Date
December 20, 2022 (Anticipated)

3. Sponsor/Collaborators

Responsible Party, by Official Title
Principal Investigator
Name of the Sponsor
Chalmers University of Technology
Collaborators
Sahlgrenska University Hospital, Sweden, Göteborg University

4. Oversight

Studies a U.S. FDA-regulated Drug Product
No
Studies a U.S. FDA-regulated Device Product
No
Data Monitoring Committee
No

5. Study Description

Brief Summary
This is a single subject design study to investigate the effectiveness of electromyography-controlled virtual reality and serious gaming treatment on upper extremity functionality in patients in the chronic recovery stage after stroke. The treatment consists of 18 sessions, 3 times per week, 2 hours each session. The investigator's hypothesis is that this treatment will improve upper limb functionality in our study population, this outcome will be measured with Fugl-Meyer Upper-Extremity (FMA-UE) and Action Research Arm Test (ARAT) tests and Kinematic analysis. In addition, we expect to see an increase in the strength of the affected limb and an increase in the embodiment of the upper limb trained.
Detailed Description
Background The World Health Organization (WHO) defines stroke as rapidly developing clinical signs of focal or global disturbance of cerebral function, with symptoms lasting more than 24 hours or leading to death and with no apparent non-vascular cause. The incidence of stroke in Sweden is 300 cases per 100.000 inhabitants in a year of whom 200 suffer the first incidence of stroke leading to 18.000 new stroke victims. Of these, about 20% will die within the first month and about 1/3 of the survivors will remain significantly disabled after 6-12 months. The upper extremity function is impaired after stroke in approximately 70-80% of patients in the acute phase and in 40% in chronic phase. This impairment limits the voluntary, well-coordinated, and effective movements as well as a person's level of activity and participation in their social and physical environment. This longstanding disability also affects the quality of life. Improved upper extremity function is one of the suggested areas for research by survivors of stroke. Objectives Primary Objective: Investigate the effectiveness of electromyography-controlled augmented reality, and serious gaming on upper extremity functionality in patients in the chronic recovery stage after stroke, measure with FMA-UE and ARAT tests Secondary Objectives: Investigate changes in the movement quality when performing a daily task using kinematic analysis and perceived difficulties in daily activities. Measure how strength changes on the affected limb after the treatment. Measure by a dynamometer. Measure with embodiment questioner if the treatment makes some changes on the embodiment of the affected limb. Measure with thermography the skin temperature differences between the affected and non-affected limb pre- and post-treatment. Tertiary Objectives: The tertiary objectives of this study are to investigate the effect of training on electromyography-based pattern recognition accuracy and Targeted Achievement Control scores, changes in kinematics, and changes in ABILHAND, Barthel index, muscle tone, and sensation scores in the affected limb over the recovery period. Study Design Inclusion and exclusion criteria for prospective patients will be addressed at the first measurement session. Baseline measurements will start at week 1 and, if necessary, inclusion and exclusion criteria will be reassessed. Patients will undergo a single subject design (A-B-A-FU). Intervention stages are as follows: A (Baseline). 2-3 weeks of no intervention with measurements taken once or twice per week, with a minimum of 3 assessments. B (Intervention). 6 weeks of intervention three times per week with measurements taken once per week (18 sessions). A (Reversal). 2-3 weeks of no intervention with measurements taken once or twice per week, with a minimum of 3 assessments. FU (Follow-up). Follow-up measurements taken after 3 months without treatment. Treatment Administration Surface electrodes and a tracking marker are placed on the subject's affected upper extremity. Electrodes are placed on active muscle sites along the affected extremity determined by palpation. If no active sites can be determined, electrodes are placed along with major muscle groups regardless of activation. Electrodes are fixed to an electromyography recording device, and signal acquisition and processing software (BioPatRec) is used to record electromyography (EMG) signals and display feedback. EMG signals are observed, and the most active electrode locations are documented and used for further experiments. The subject should attempt to perform different hand and arm movements with the extremity indicated by a nearby computer screen while the computer records EMG signals from the arm (referred to as offline training). Agonist-antagonist movement pairs should always be used in combination when selecting movements. Treatment sessions should start with one movement pair at a time and progress to multiple and simultaneous movements as treatment progresses and the patients perform better with the system. The computer system recognizes the different movements while the computer system records closely related EMG signals and will perform the subject's intended movements with a computer-simulated upper extremity. The subject will then use previously recorded movements to control a computer-simulated limb and attempt to match limb positions indicated on the computer screen. The system will measure how fast and how efficiently the subject reaches the target position with the simulated extremity Targeted Achievement Control (TAC Test). TAC tests will initially involve control over one degree of freedom at a time, e.g. rotation of the wrist or open/close hand movements. As the patient gains better control of their affected extremity and learn to use the system, the difficulty of the TAC Tests will be increased by adding additional and simultaneous movements. Duration of the Treatment: Each intervention session should take approximately two hours. The intervention stage of the trial will last six weeks with three sessions per week, total of 18 sessions.

6. Conditions and Keywords

Primary Disease or Condition Being Studied in the Trial, or the Focus of the Study
Stroke, Upper Extremity Dysfunction
Keywords
Electromyography, Virtual Reality

7. Study Design

Primary Purpose
Treatment
Study Phase
Not Applicable
Interventional Study Model
Single Group Assignment
Masking
None (Open Label)
Allocation
N/A
Enrollment
6 (Actual)

8. Arms, Groups, and Interventions

Arm Title
Single-arm or non-randomized trial
Arm Type
Experimental
Arm Description
Six post-stroke patients, in the chronic recovery stage, will receive a treatment in which motor execution is promoted by virtual and augmented reality using serious gaming controlled by myoelectric pattern recognition. The aim of this treatment is to improve upper limb functionality.
Intervention Type
Device
Intervention Name(s)
Electromyography-controlled virtual and augmented reality using serious gaming
Intervention Description
Surface electrodes and a tracking marker are placed on the subject's affected upper extremity. Electrodes are placed on active muscle sites along the affected extremity determined by palpation. Electrodes are connected to an electromyography recording device, and signal acquisition and processing software are used to record EMG signals and display feedback. Myoelectric signals are used to control a virtual limb on the screen. The intervention consists of different steps: virtual reality, augmented reality, and serious gaming, which the participant must control with their muscle activity, record by EMG, in their affected limb.
Primary Outcome Measure Information:
Title
Upper Extremity Scale of Fugl-Meyer Assessment
Description
The upper extremity portion of the Fugl-Meyer is a 33-item observational measure of upper limb function (Fugl-Meyer, et al., 1975). Each item is measured on an ordinal scale of 0-2 with 2 indicating normal functionality. The total score ranges from 0-66.
Time Frame
3 times over 3 weeks immediately prior to intervention, once per week at the beginning of the session during intervention (6 weeks), 3 times over 3 weeks immediately after the end intervention, and once more 3 months after the end of intervention
Title
Action Research Arm Test
Description
The Action Research Arm Test is a 19-item observational measure of upper limb function (Lyle, 1981). Each item is measured on an ordinal scale of 0-3, with 3 indicating normal functionality. The total score ranges from 0-57.
Time Frame
3 times over 3 weeks immediately prior to intervention, once per week at the beginning of the session during intervention (6 weeks), 3 times over 3 weeks immediately after the end intervention, and once more 3 months after the end of intervention
Secondary Outcome Measure Information:
Title
Kinematic Analysis
Description
Kinematic analysis is a 4-item measure of upper-limb movement quality during a daily life activity (Murphy, et al., 2011). Items measured are movement time (seconds), movement smoothness (number of movement units), peak angular velocity of the elbow (mm per second), and maximum compensatory trunk displacement (cm).
Time Frame
Once in the 3 weeks immediately prior to intervention, once every other week during intervention at the beginning of the session, once in the 3 weeks immediately after the end of intervention, and once more 3 months after the end of intervention
Title
Embodiment Questionnaire
Description
Perceived embodiment of the affected limb will be measured by a 6-item questionnaire. Each item is rated on a scale of 0 (completely disagree) to 7 (completely agree) regarding perception of agency and ownership of both the affected limb and the virtual limb used during the intervention. The total score ranges from 0-42.
Time Frame
Once in the 3 weeks immediately prior to intervention, once per week during the intervention at the end of the session, once in the 3 weeks immediately after the end of intervention, and once more 3 months after the end of intervention
Title
Thermography
Description
The temperature difference (in degrees celsius) between the affected and non-affected limbs will be measured via thermographic camera. Healthy humans have a negligible difference between limbs, whereas an altered sense of embodiment may cause an increase in temperature difference (Moseley, et al., 2008).
Time Frame
Once in the 3 weeks immediately prior to intervention, once in the 3 weeks immediately after the end of intervention, and once more 3 months after the end of intervention
Title
Grip Strength
Description
Grip strength (kg) will be measured with a handheld dynamometer.
Time Frame
3 times over 3 weeks immediately prior to intervention, once per week at the beginning of the session during intervention (6 weeks), 3 times over 3 weeks immediately after the end intervention, and once more 3 months after the end of intervention
Other Pre-specified Outcome Measures:
Title
ABILHAND
Description
The ABILHAND questionnaire that assesses perceived bimanual upper-limb ability (Penta, et al., 2001). The chronic stroke version includes 23 items rated on an ordinal 0-2 scale. The total score ranges from 0-46.
Time Frame
Once in the 3 weeks immediately prior to intervention, once in the 3 weeks immediately after the end of intervention, and once more 3 months after the end of intervention
Title
Stroke Impact Scale
Description
The Stroke Impact Scale is a 60-item questionnaire that assesses perceived ability and functionality in 9 domains: strength, hand function, activities of daily living, mobility, communication, emotion, memory and thinking, and communication and purpose, and recovery (Duncan, et al., 2003). Each domain is scaled linearly to a 0-100 score, with 100 being healthy.
Time Frame
Once in the 3 weeks immediately prior to intervention, once in the 3 weeks immediately after the end of intervention, and once more 3 months after the end of intervention
Title
Barthel Index
Description
The Barthel Index is a 10-item questionnaire that assesses the ability to independently perform activities of daily living (Mahoney, et al., 1965). Each item is rated between 0-10, with 10 indicating ability to perform the task without assistance. The total score ranges between 0-100.
Time Frame
Once in the 3 weeks immediately prior to intervention, once in the 3 weeks immediately after the end of intervention, and once more 3 months after the end of intervention
Title
Offline Pattern Recognition Accuracy
Description
The pattern recognition system used in the intervention is initialized with electromyographic data from sets of attempted movements of the affected arm. At the end of initialization, the offline accuracy of the system (in percent) is calculated as the number of correct movement predictions when the system is presented with a random sample of the recorded data. The score ranges from 0-100, with 100 indicating perfect performance.
Time Frame
3 times per week during intervention (6 weeks)
Title
Target Achievement Control Performance
Description
The Target Achievement Control test is a 4-item metric that assesses the participant's ability to control the system used in the intervention (Simon, et al., 2011). A virtual limb is displayed on screen with a target posture, and the participant attempts to control a second virtual limb using physiologically appropriate muscle contractions. Metrics used are: selection time (ms), completion time (ms), completion rate (percent), and path efficiency (%).
Time Frame
3 times per week during intervention (6 weeks)

10. Eligibility

Sex
All
Minimum Age & Unit of Time
18 Years
Maximum Age & Unit of Time
80 Years
Accepts Healthy Volunteers
No
Eligibility Criteria
Inclusion Criteria: Able to sign an informed consent document Detectable muscle signals in the affected upper limb. Age between 18 and 80 years of age Montreal Cognitive Assessment test score of at least 22 At least 6 months after stroke Experiencing upper-limb weakness, paralysis, or other loss of functionality Having a score below 50 on the Fugl-Meyer Assessment - Upper Extremity score Modified Ashworth score (0-5) of less than 3 pts Able to communicate and follow instructions needed for assessment and intervention adherence Exclusion Criteria: Patients who are blind Presence of a condition or abnormality that in the opinion of the investigator would compromise the safety of the patient or the quality of the data Patients who have open wounds or other acute complications on their arms
Overall Study Officials:
First Name & Middle Initial & Last Name & Degree
Max Ortiz Catalan, PHD
Organizational Affiliation
Chalmers University
Official's Role
Principal Investigator
Facility Information:
Facility Name
Chalmers University of Technology
City
Gothenburg
ZIP/Postal Code
41701
Country
Sweden

12. IPD Sharing Statement

Plan to Share IPD
No
Citations:
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EMG-controlled Virtual Reality to Improve Upper Extremity Function in Chronic Stroke Patients

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