Virtual Reality Game Playing in Amblyopia Therapy
Primary Purpose
Amblyopia
Status
Unknown status
Phase
Not Applicable
Locations
Study Type
Interventional
Intervention
Virtual Reality
Patching
Sponsored by
About this trial
This is an interventional treatment trial for Amblyopia
Eligibility Criteria
Inclusion Criteria:
- The best corrected visual acuity worse than 0.3 LogMAR
Exclusion Criteria:
- Patients with abnormal fixation
- Patients with neurological problems
- Patients with any types of ocular pathologies
Sites / Locations
Arms of the Study
Arm 1
Arm 2
Arm Type
Experimental
Active Comparator
Arm Label
Virtual Reality
Patching
Arm Description
Dichoptic playing games with fine stimulation will present to the amblyopic eye.
Non- amblyopic eye will be recommended to patch.
Outcomes
Primary Outcome Measures
Best Corrected Visual Acuity (BCVA)
Change from baseline BCVA at 6 months
Secondary Outcome Measures
Full Information
1. Study Identification
Unique Protocol Identification Number
NCT04261868
Brief Title
Virtual Reality Game Playing in Amblyopia Therapy
Official Title
Virtual Reality Game Playing in Amblyopia Therapy
Study Type
Interventional
2. Study Status
Record Verification Date
February 2020
Overall Recruitment Status
Unknown status
Study Start Date
March 11, 2020 (Anticipated)
Primary Completion Date
May 11, 2021 (Anticipated)
Study Completion Date
June 11, 2021 (Anticipated)
3. Sponsor/Collaborators
Responsible Party, by Official Title
Sponsor-Investigator
Name of the Sponsor
Hamideh Sabbaghi
4. Oversight
Studies a U.S. FDA-regulated Drug Product
No
Studies a U.S. FDA-regulated Device Product
No
5. Study Description
Brief Summary
Background: "Amblyopia is a neurodevelopmental disorder in both monocular and binocular functions and it extends even beyond the primary visual integration centers", therefore, amblyopia is not a "lazy eye" but it is a "lazy brain".
Purpose: The investigators aimed to compare the visual outcome of occlusion therapy with virtual reality game playing as a new therapy on amblyopic children.
Methods: This RCT was performed on 50 children with unilateral amblyopia ,4 to 10 years old. They were randomly divided to case and control (each= 25) groups. case group were trained binocularly using the virtual reality games through head set for one hour a day, 5 days in a week for 4 to 6 weeks. Controls occluded their non- amblyopic eyes, 2, 4 and 6 hours for mild (0.2 to 0.3 LogMAR), moderate (0.3 to 0.6 LogMAR) and severe (BCVA < 0.6 LogMAR) amblyopia, respectively.
6. Conditions and Keywords
Primary Disease or Condition Being Studied in the Trial, or the Focus of the Study
Amblyopia
7. Study Design
Primary Purpose
Treatment
Study Phase
Not Applicable
Interventional Study Model
Parallel Assignment
Masking
ParticipantCare ProviderInvestigator
Allocation
Randomized
Enrollment
50 (Anticipated)
8. Arms, Groups, and Interventions
Arm Title
Virtual Reality
Arm Type
Experimental
Arm Description
Dichoptic playing games with fine stimulation will present to the amblyopic eye.
Arm Title
Patching
Arm Type
Active Comparator
Arm Description
Non- amblyopic eye will be recommended to patch.
Intervention Type
Device
Intervention Name(s)
Virtual Reality
Other Intervention Name(s)
No additional intervention
Intervention Description
New treatment for amblyopia therapy using playing games
Intervention Type
Other
Intervention Name(s)
Patching
Intervention Description
Patching
Primary Outcome Measure Information:
Title
Best Corrected Visual Acuity (BCVA)
Description
Change from baseline BCVA at 6 months
Time Frame
baseline and 6 months after training
10. Eligibility
Sex
All
Minimum Age & Unit of Time
4 Years
Maximum Age & Unit of Time
10 Years
Accepts Healthy Volunteers
Accepts Healthy Volunteers
Eligibility Criteria
Inclusion Criteria:
- The best corrected visual acuity worse than 0.3 LogMAR
Exclusion Criteria:
Patients with abnormal fixation
Patients with neurological problems
Patients with any types of ocular pathologies
Central Contact Person:
First Name & Middle Initial & Last Name or Official Title & Degree
Hamideh Sabbaghi, PhD
Phone
989120285930
Email
sabbaghi.opt@gmail.com
12. IPD Sharing Statement
Plan to Share IPD
Undecided
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Virtual Reality Game Playing in Amblyopia Therapy
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