The Effect of Virtual Reality-based Training Program on Improving Upper-Limb Functions in Participants With Stroke.
Stroke

About this trial
This is an interventional treatment trial for Stroke focused on measuring Hemiplegia, Virtual-Reality, Upper Limb Functions, Balance Performance
Eligibility Criteria
Inclusion Criteria:
Forty Saudi stroke male participants will be included in this study.
- The participating participants will have a confirmed diagnosis of stroke confirmed by magnetic resonance images (MRIs) obtained from medical records or personal physicians.
- They should be medically stable and will have neither serious nor recurring medical complications according to the medical report signed by their physician.
- The age of participants will be between 50 to 60 years.
- Participants of both genders will be recruited
- The participants will be selected to be in spastic phase, 6-24 months following a first stroke.
- The degree of spasticity in upper extremity according to Modified Ashworth Scale will ranged between grades 1,1+&2.
- The included participants should be cognitively competent and able to understand and follow instructions.
- The participants will associated with neither fixed stiffness in shoulder, elbow, wrist and fingers joints nor major rotational mal-alignments in the upper limbs.
- The patient should have the ability to extend the wrist at least 20° and fingers 10° from full flexion. This range will allow participants to engage easily in performing a designed program.
- Also they should have no serious problems affecting balance performance other than spasticity due to stroke.
- During the study, participants will not receive any treatment to improve involved upper limb functions other than the study intervention.
Exclusion Criteria:
Participants will be excluded from study if they have:
- Cognitive decline (Mini-Mental State Examination < 23 points). Due to the requirements of the ARMEO system.
- Shoulder pain on a visual analogue scale of > 6/10.
- Spasticity score ≥ 2 according to the Modified Ashworth Scale
- Conditions affecting their participations in this study (e.g. cardiac, respiratory, seizures or arthritic problems)
- Visual problems that may prevent them from performing the intervention
- Botulinum toxin in the upper extremity musculature six months before baseline assessment or who wished to receive it within the period of study,
- Muscle-tone control medications before baseline assessment or who wished to receive it within the period of study.
- A cardiac pacemaker as the electromagnetic motion tracker used within the virtual reality system might interfere with such devices.
Sites / Locations
- Ehab Abd El Kafy
Arms of the Study
Arm 1
Arm 2
Active Comparator
Experimental
Control Group
Study Group
Participants who will participated in the control group will receive a conventional physical therapy program for two hours. It will include two parts, each of them will be one hour and 15 minutes rest in between. The first part will include: muscle facilitation exercises, proprioceptive neuromuscular facilitation exercises, strengthening activities, stretching exercises and postural reactions exercises. The second part will include: arm-reaching tasks, arm-hand tasks, manipulative tasks (grasping and release activities) and upper limb self-dependent tasks and the inclusion of the more affected upper limb in functional tasks of daily living activities. The conventional treatment program will be applied for both groups by therapists, experienced in stroke rehabilitation. Treatment frequency (Dose): Therapeutic intervention will be carried out three sessions per week for twelve successive weeks.
Participants of study group will receive two hours treatment program that will include three parts, the first and the second parts (similar to that will be applied for participants in control group) will be together for one hour following by 15 minutes rest, then the third part will apply for one hour. The third part of the program will be one hour virtual reality intervention program by using Armeo Spring to simulate a range of upper limb tasks related to arm-reaching to target, reach and grasp (arm-hand activities) and manipulative tasks through using different games and soft-wares. The conventional treatment part of the program will be applied by therapists, experienced in stroke rehabilitation. The virtual reality part of the program will be applied by another experienced physiotherapists, who are well trained in using Armeo Spring System. Treatment frequency (Dose): Therapeutic intervention will be carried out three sessions per week for twelve successive weeks.