GAmified HOme-based COgnitive-Nutritional Training Feasibility Study (GAHOCON)
Cognitive Frailty, Protective Diet Adherence, Cognitive Function
About this trial
This is an interventional treatment trial for Cognitive Frailty focused on measuring Cognitive frailty, Randomized controlled trial, Nutrition, Protective diets, Gamification, Home-based intervention
Eligibility Criteria
Inclusion Criteria:
- Age ≥ 60 years,
- Community-dwelling, as defined by living at home without staying in long-term care facilities (e.g., nursing home) in the last 12 months as reported by the participants,
Cognitive frailty, as defined by co-existence of mild cognitive impairment and physical frailty,7
- Mild cognitive impairment, measured by Montreal Cognitive Assessment (MoCA) score ≤ 25 and Clinical Dementia Rating (CDR) score = 0.5,35,36 and
- Frailty status from pre-frail to frail, measured by Fried Frailty Phenotype score ≥ 1.37
- Poor Mediterranean diet adherence, measured by MDS score < 30.5 (i.e., the mean MDS of community-dwelling older people reported in a local study),20 and
- Functionally independent on food preparation, as defined by Lawton Instrumental Activity of Daily Living score ≥ 15/18 with the sub-score on Meal Preparation = 2/2.38,39
Exclusion Criteria:
- Diagnosed dementia, according to subjects' medical record, or
- Probable dementia, as defined by MoCA ≤ 18,35,36
- Low vision (at least one eye with visual acuity < 20/60) or without corrective lens, because all training are visual-based and blurred vision negatively affects cognitive performance in cognitive training and assessment.40
Sites / Locations
Arms of the Study
Arm 1
Arm 2
Experimental
Placebo Comparator
Intervention Group
Control Group
This arm will undertake a centre-based health education on nutrition and cognitive frailty for 4 weeks, followed by an 8-week homed based gamified cognitive-nutrition training (GAHOCON).
This arm will undertake the same centre-based health education on nutrition and cognitive frailty for 4 weeks but will be opened to undertake a remotely supervised online open-source cognitive games, with which the contents are unrelated to nutrition, at the elderly community centre.