The Effect of Two Different Cognitive-Behavioral Combined Programs in Blood Collection
Child Behavior, Pain, Acute, Fear
About this trial
This is an interventional prevention trial for Child Behavior
Eligibility Criteria
Inclusion Criteria:
- Parents and children are willing to participate in the research,
- Written and verbal consent of parents, verbal consent of children,
- The child is in the 8-10 age group,
- The child has come to the center to have blood drawn,
- The child does not have a hearing or auditory problem,
- Absence of pain,
- The child and parent speak and understand Turkish comfortably,
- The child's mental development level to be able to answer the questions asked,
- Not using drugs that will create an analgesic effect in the last 6 hours before the application,
- Children's cognitive level and motor development are suitable for playing video games or using a kaleidoscope,
- Having a video game played by the child on the parent's phone,
- Vascular access is made in one go,
- Vascular access is performed by the same nurse
Exclusion Criteria:
- The child is not in the 8-10 age group,
- The child has a hearing or auditory problem,
- Having pain,
- The child's and parent's inability to speak and understand Turkish comfortably,
- The child is not at the level of mental development to be able to answer the questions asked,
- Parents and children are not willing to participate in the research,
- Parents do not give written and verbal consent, children do not give verbal consent,
- To have used drugs that will create an analgesic effect in the last 6 hours before the application,
- Children's cognitive level and motor development are not suitable for playing video games or using a kaleidoscope,
- Not having a video game played by the child on the parent's phone,
- Vascular access cannot be performed in one go,
- Vascular access is not performed by the same nurse.
Sites / Locations
- KaramanogluMehmetbeyURecruiting
Arms of the Study
Arm 1
Arm 2
Other
Other
video group
kaleidoscope group
During the bloodletting process, children in the video game group will be played with audio and visual video games that they can play with one hand. Thus, children will be provided with both visual and auditory stimuli. It will be preferred that children play the video game that they have knowledge about and know how to play the game. For this reason, children in the video game group will be given the chance to choose video games suitable for their age and development level on their parents' smartphones. These video games within the scope of the research will not be named and will not be promoted/advertised.
In this study, a kaleidoscope with colorful patterns that can be used by children with one hand will be used. In the research, the kaleidoscope will be introduced to children and how to use it will be explained. After the procedure, the kaleidoscope will be disinfected using appropriate disinfectant materials.