Effects of a Serious Game on Knowledge, Attitude and Practice in Vector Control and Dengue Prevention Among Adults in Primary Care
Dengue
About this trial
This is an interventional prevention trial for Dengue focused on measuring Serious game, Dengue prevention, Primary care
Eligibility Criteria
Inclusion Criteria:
- Adult who is visiting Sengkang Polyclinic.
- Able to understand English.
- Has a mobile phone which was compatible with the serious game and willing to download and attempt the serious game.
- Able to complete questionnaires on the online secured platform, Form.sg.
Exclusion Criteria:
- Adult who is not able to use a mobile phone due to physical or cognitive impairments.
Sites / Locations
- SingHealth Polyclinics - Sengkang
Arms of the Study
Arm 1
Arm 2
Experimental
Active Comparator
Serious game group
Dengue prevention website group
Participants in the intervention group installed a mobile application, 'Sam's Mozzie Adventure'. This is a locally designed serious game which was co-created between SingHealth Polyclinics and AI Innovation Labs (AI2 Labs) Private Limited, specifically for this study. The principal investigator reviewed existing publicly available information on dengue prevention, including those on the National Environmental Agency (NEA) 'Stop Dengue' website, and provided the relevant content and pedagogical knowledge to the team of app developers from AI2 Labs. After creating the syllabus, the developers deployed their technological knowledge to integrate the dengue prevention information into the serious game. The participants were instructed to complete playing this serious game within 2 weeks.
The control group accessed the NEA 'Stop Dengue' website which contained dengue prevention information in the forms of online articles, posters and video. The participants were instructed to complete reading the online resources within 2 weeks.