Virtual Reality Training Intervention on Cognitive Function and Quality of Life
Virtual Reality, Cognitive Impairment, Quality of Life

About this trial
This is an interventional supportive care trial for Virtual Reality focused on measuring Virtual Reality, Cognitive Impairment, Quality of Life, Long-term care facilities
Eligibility Criteria
Inclusion Criteria:
- Aged ≥ 65 years
- Admitted as residents at the study-site institutions (long-term care facilities)
- Mini Mental Status Examination (MMSE) ≥ 13
- Able to communicate sufficiently
Exclusion Criteria:
- Open facial wounds
- Problems with a finger, hand, or wrist and/or major visual or auditory impairment, making it difficult to deliver training scheme
- Major neurological or psychiatric conditions that may affect cognition (e.g., stroke, dizziness, schizophrenia)
- Unstable medical conditions
- Were unable to comply with the intervention
Sites / Locations
- I-Shou University
Arms of the Study
Arm 1
Arm 2
Experimental
No Intervention
The VR group: the Virtual Reality Cognitive Training Intervention (VRCTI)
The control group
The VRCTI was developed to improve cognitive function. The intervention was designed that simulated schema of underwater world fish swimming. Each 1-hour session was typically divided into three parts: easy, medium and difficult, each with 4 different tasks, so there are 12 tasks/session in total. In some tasks, the VRCTI also distinguished between the real lure (e.g. a red triangle fish with a half-moon pattern) as well as unrelated lure items (i.e., blue square fish with polka dot pattern and other irrelevant items). The use of hardware elements for this study included visual (head-mounted display [HMD] in delivering the VR intervention), audio, and motor equipment.
The control group received usual care.