A Digital Game Targeting Suicide Prevention in Adolescents Who Report Substance Misuse
Substance Misuse, Suicide
About this trial
This is an interventional prevention trial for Substance Misuse
Eligibility Criteria
Inclusion Criteria:
- attend a high school that has a school-based behavioral provider
- be considered at greater risk of suicidal thoughts and behaviors due to report of previous substance misuse in their lifetime
- be willing to sit for a single session to complete pre-/post-assessments, engage with the game (~45min), and participate in a post-gameplay focus group (if in the experimental group) for 60min
- provide assent and parental/guardian consent (if<age 18).
Exclusion Criteria:
-
Sites / Locations
- Yale
Arms of the Study
Arm 1
Arm 2
Experimental
Other
supportED group
Control group
Participants in this group will engage with the digital game for one session (~45min) and will receive NIDA and NIMH pamphlets on substance misuse and mental health for youth at the end of the session. Participants will use a dedicated device (e.g., tablet, laptop, or desktop) to access their digital experience on the web. The research staff and a school-based provider will be present to monitor gameplay, to provide support, if needed, and to field questions in person.
Participants in this group will engage with a non-health-related game for one session (~45min) and will receive NIDA and NIMH pamphlets on substance misuse and mental health for youth at the end of the session. Participants will use a dedicated device (e.g., tablet, laptop, or desktop) to access their digital experience on the web. The research staff and a school-based provider will be present to monitor gameplay, to provide support, if needed, and to field questions in person.