Investigation of the Effectiveness of Wii-Based Exercise Play Therapy in Knee Osteoarthritis Rehabilitation
Knee Osteoarthritis
About this trial
This is an interventional treatment trial for Knee Osteoarthritis focused on measuring Virtual Reality, Exercise, Knee Osteoarthritis
Eligibility Criteria
Inclusion Criteria: Patients with knee pain due to OA for at least 6 months, diagnosed with primary OA according to the criteria of the American College of Rheumatology, Stage 2-3 knee OA according to the Kellgren-Lawrence classification, aged 55-65, without any neurological disease Individuals who volunteered to participate Patients with a Mini Mental State Scale score ≥23 Exclusion Criteria: Diagnosed with secondary OA, Patients who have undergone surgery to the knee, hip and/or spine, Severe knee trauma Have had physical therapy for the knee in the past year Presence of neurological disease that may affect balance and proprioception, Vertigo, hearing and vision problems, Genu varum and Genu valgum and Individuals with scoliosis, Patients with a body Mass Index (BMI) ≥40 kg/m2 Patients with a visual analog scale ≥8/10
Sites / Locations
- Istanbul Medipol University
Arms of the Study
Arm 1
Arm 2
Experimental
Experimental
Structured Proprioception and Closed Kinetic Chain Exercises Group
Wii Based Balance Training Program Group
In addition to electrotherapy and conventional exercise program applications, structured proprioception and closed kinetic chain exercises will be applied for 3 weeks under the supervision of a physiotherapist. A rest period of 10 seconds will be given between exercises.
In addition to electrotherapy and conventional exercise program, wii-based balance training program will be applied 5 days a week for 3 weeks.