Clinical Feasibility & Validation of the Augmented Reality GlenxRose Acquired Brain Injury Rehabilitation Programs
Acquired Brain Injury, Stroke, Traumatic Brain Injury
About this trial
This is an interventional treatment trial for Acquired Brain Injury focused on measuring Augmented Reality, AR, Virtual Reality, VR, Brain Injury, Stroke, Rehabilitation, Occupational Therapy
Eligibility Criteria
Inclusion Criteria: Adults receiving care at the Glenrose Rehabilitation Hospital (Edmonton, Canada) for mild to moderate Acquired Brain Injury Proficiency in English Adequate upper-limb strength and coordination to utilize AR headset (determined by clinicians) Exclusion Criteria: Pediatric populations Severe acquired brain injury severe cognitive and behavioural disorders (e.g. agitation, confusion, aggressive behaviour), which is Level V or higher on the Rancho Los Amigos Levels of Cognitive Functioning Scale Severe aphasia, impacting language comprehension Communication disorders that impact comprehension of verbal commands and understanding of scale used in the study Previous neurological and/or psychiatric disorders Substance misuse disorders Previously acquired brain injury Impairments that limit the interaction with the AR device
Sites / Locations
- Glenrose Rehabilitation Hospital
Arms of the Study
Arm 1
Arm 2
Experimental
No Intervention
Augmented Reality Delivered Therapy + Standard Clinical Care
Standard Clinical Care
The GlenXRose augmented reality therapies will be delivered to participants using a head-mounted device to allow acquired brain injury rehabilitation therapy and practice. Participants will also receive routine clinical care provided by clinicians.
Participants will receive routine clinical care provided by clinicians.