The Effect of Virtual Reality Therapy on Balance and Knee Control in Stroke Patients
Chronic Stroke
About this trial
This is an interventional treatment trial for Chronic Stroke focused on measuring Virtual Reality, Stroke, Knee Hyperextension, Gait Analysis, Activities of Daily Living, Balance
Eligibility Criteria
Inclusion Criteria: Being between the ages of 18-70 Having a stroke for the first time Patients who can stand and walk independently Exclusion Criteria: Having neglect syndrome Being bilaterally affected Botulinum toxin application in the last three months Having additional neurological diseases such as Parkinson's, multiple sclerosis
Sites / Locations
- Hacettepe UniversityRecruiting
Arms of the Study
Arm 1
Arm 2
Experimental
Experimental
Conventional Rehabilitation Group
Virtual Reality Therapy Group
In the conventional rehabilitation program, bed exercises, mat activities, balance exercises inside or outside the parallel bar and walking training will be given to the patients every weekday.
The patients in this group will be able to play balance-based games with the Virtual Reality System for 20 minutes, 3 days a week, together with the conventional rehabilitation program.