Video Based Games Exercise Training in Individuals With Cerebral Palsy
Spastic Cerebral Palsy
About this trial
This is an interventional treatment trial for Spastic Cerebral Palsy focused on measuring Spastic cerebral palsy, Virtual reality, Selective motor control, Fear of falling, Functional capacity
Eligibility Criteria
Inclusion Criteria Being diagnosed with spastic CP Being between the ages of 6-18 Being at level I, II, III according to MACS Being at level I, II, III according to GMFCS Scoring 24 points and above on the Mini Mental State Examination To have adequate communication skills The family agrees to the inclusion of their child in the study Child's willingness to participate in the study Regular attendance to exercise training within the specified time periods Exclusion Criteria: Any botulinum toxin application and surgical intervention to the lower and upper extremities in the last 6 months Serious vision and hearing problems Children who have difficulty understanding and following the rules of the game, Receiving surgery or botox application to the lower or upper extremity Individuals with joint contracture Those with pacemakers because they emit radio waves
Sites / Locations
- Abant Izzet Baysal University
Arms of the Study
Arm 1
Arm 2
Active Comparator
Experimental
Conventional Physiotherapy Group
Video Game Based Exercise Training Group
30 minutes of upper and lower extremity strengthening exercises, upper and lower extremity stretching exercises, functional exercises to increase joint range of motion, tone regulation exercises, 30 minutes of weight transfer exercises to the upper and lower extremities, exercises to improve elective motor control (including isolated joint movements). exercises), balance and coordination exercises (weight transfer to the right-left, front-back on the balance board, cross-arm-leg exercises, exercises for balance and protective reactions), walking training will be applied.
30 minutes of upper and lower extremity strengthening exercises, upper and lower extremity stretching exercises, functional exercises to increase joint range of motion, tone regulation exercises, 30 minutes of XBox Video Games (10 minutes of Reflex Ridge, 10 minutes of Rallyball, 10 minutes of River rush games) will be applied.