2-dimensional Versus 3-dimensional Virtual Reality Game Training in BPPV
Vertigo
About this trial
This is an interventional treatment trial for Vertigo focused on measuring Benign paroxysmal positional vertigo, Dizziness, Virtual Reality, Vestibular Rehabilitation, Balance functions, Gait
Eligibility Criteria
Inclusion Criteria:
- Diagnosis of unilateral (either posterior or lateral semicircular canal) BPPV within the last 5 years,
- Dix hallpike test negative (inactive BPPV),
- Recurrent and persistent dizziness,
- Balance problems,
- Age 25-65 years old individuals will be included in the study.
Exclusion Criteria:
- Episodic and secondary BPPV,
- Anterior semicircular canal BPPV or multi-canal BPPV,
- Coexisting vestibular disorders, including Meniere disease, vestibular neuritis, labyrinthitis and peripheral vestibular loss
- Other neurological diagnoses (e.g., peripheral neuropathy, stroke, Parkinson's, central brain lesion)
- Dizziness due to postural hypotension,
- Using vestibulosuppressants, antihistamines or ototoxic medications within the previous 3 months will not be included in the study.
Sites / Locations
- Eastern Mediterranean UniversityRecruiting
Arms of the Study
Arm 1
Arm 2
Arm 3
No Intervention
Experimental
Experimental
Control Group
2-Dimensional Group
3-Dimensional Group
No treatment will be given to the control group. Evaluation will be done at the at the baseline and 8th week.
In the 2-Dimensional Group, 2D VR gaming training in addition to traditional vestibular rehabilitation will be employed. In this group, the 'Verti-Go' game from the Playstation 4 VR gaming device will be played in 2D for 20-25 minutes, as well as vestibular therapy for 20-25 minutes. A total of 45-50 minutes will be given over the course of 8 weeks, 3 sessions per week. The intensity of treatment will rise with each session, depending on how well the patient cooperates. Evaluation will be done at the beginning and in the 8th week.
In the 3-Dimensional Group, 3D VR gaming training in addition to traditional vestibular rehabilitation will be employed. In this group, the 'Verti-Go' game from the Playstation 4 VR gaming device with 3D glasses will be played for 20-25 minutes, as well as vestibular therapy for 20-25 minutes. A total of 45-50 minutes will be given over the course of 8 weeks, 3 sessions per week. The intensity of treatment will rise with each session, depending on how well the patient cooperates. Evaluation will be done at the beginning and in the 8th week.