A Clinical Trial of Caterna Virtual Reality Facilitating Treatment in Children With Amblyopia (VRTA)
Amblyopia
About this trial
This is an interventional treatment trial for Amblyopia focused on measuring Amblyopia; Virtual Reality
Eligibility Criteria
Inclusion Criteria:
- Ages from 4~12 years old (including 4 years or 12 years old);
- According to the Chinese Medical Association Ophthalmology branch: Strabismus and Pediatric Ophthalmology Experts "Consensus of Amblyopia Diagnosis " (2011) as the standard to be diagnosed as amblyopia with abnormal vision than that of age-based norms, that is, caused by abnormal visual development due to strabismus, uncorrected refractive error or form deprivation, the best corrected vision acuity of single eye or both eyes below age-based norms; Or 2 eyes' vision acuity difference larger than 2 lines or more. The normal minimum limit of vision acuity for children of different ages are as the followings: The normal minimum limit of vision acuity for children aged 4 to 5 years is 0.5 (decimal vision acuity); And the normal minimum limit of vision acuity for children aged 6 and over is 0.7(decimal vision acuity).
- The subject's supervision is fully understand the purpose of the trial and sign an informed consent form; And the subject can cooperate with the whole treatment and related eye examinations。 -
Exclusion Criteria:
- Subjects suffered from tumors, heart disease, hypertension (blood pressure top limitation of children aged 4 to 6 years: 110/70 mmHg, blood pressure top limitation of children aged 7 to 12 years: 120/80 mmHg), or epilepsy;
- The subject has implanted electronic devices, such as pacemakers, etc.
- The subject had or has a mental illness;
- Any eye of the subject due to keratitis, conjunctivitis, internal turning eyelashes and other diseases leading to photophobia or continuing tears;
- Subject suffered from vertigo, acrophobia or traumatic brain lesions;
- The subject's eye has congenital glaucoma, congenital ptosis, dacryocystitis, trauma and other significant vision related lesions;
- Subject received a masking therapy or a treatment instrument for amblyopia treatment before joining this study;
- The subject participated in other clinical trials before joining this study;
- For safety reasons or for the benefit of patients, the researchers believe that the patient should not participate in other conditions, such as suffering from a certain severe heart, liver or kidney disease.
Sites / Locations
- the first affiliated hospital of Beijing UniversityRecruiting
- Guangzhou Shijing Medical Software Co., Ltd.
- Zhongshan Ophthalmic center, Sun Yat-sen UniversityRecruiting
- The first affiliated hospital of Nanjing UniversityRecruiting
Arms of the Study
Arm 1
Arm 2
Experimental
Placebo Comparator
VR treatment
control
The arm will use the virtual reality headset reproduces dynamic video content with perceptual learning and binocular perception (including stereopsis) that is visually perceived a little bit faster, brighter, and higher contrast to the amblyopia eyes . The each VR therapy length is 30 minutes with 5 minute break after 15 minutes' therapy sequence, 3 times per week, total 13 weeks. All amblyopia eyes are best optical correction or combining patching non-amblyopia eyes if there're more than 2 lines difference best corrected vision acuity.
This arm of amblyopia eyes are all best optical correction or combining patching non-amblyopia eyes if there're more than 2 lines difference best corrected vision acuity. No VR therapy.