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A Mobile Gaming App to Improve ART Adherence for Youth

Primary Purpose

Medication Adherence, HIV/AIDS

Status
Enrolling by invitation
Phase
Not Applicable
Locations
United States
Study Type
Interventional
Intervention
Multilevel Gaming Adherence Intervention
Treatment as Usual +
Sponsored by
Rhode Island Hospital
About
Eligibility
Locations
Arms
Outcomes
Full info

About this trial

This is an interventional prevention trial for Medication Adherence

Eligibility Criteria

15 Years - 30 Years (Child, Adult)All SexesDoes not accept healthy volunteers

Inclusion Criteria:

  • Living with HIV
  • English speaking
  • Have started antiretroviral therapy (ART) in the last three months or restarted ART in the last three months after not taking ART for approximately six months
  • Have access to a smartphone for the duration of the study
  • Not involved with another HIV prevention or adherence related study
  • Able to give consent/assent and not impaired by cognitive or medical limitations as per clinical assessment
  • Detectable viral load

Exclusion Criteria:

  • None

Sites / Locations

  • Emory University
  • Boston Medical Center
  • University of Mississippi Medical Center
  • Rhode Island Hospital

Arms of the Study

Arm 1

Arm 2

Arm Type

Experimental

Active Comparator

Arm Label

Multilevel Gaming Adherence

Treatment as Usual +

Arm Description

Participants in the intervention arm will receive Multilevel Gaming Adherence Intervention. Participants receive Battle Viro on their mobile phones, an electronic pill monitoring device, and, for 24 weeks, game-related text messages guided by medication adherence data (collected from an electronic pill monitoring device).

TAU+ participants will receive the Treatment As Usual + intervention, which includes receiving a non-HIV related mobile game and an electronic pill monitoring device.

Outcomes

Primary Outcome Measures

Change from Baseline HIV-1 Viral Load at 48 weeks
Assessing change from Baseline HIV-1 viral load (copies/mL)

Secondary Outcome Measures

Self-reported Medication Adherence
Proportion of doses taken correctly via electronic pill monitoring device. The proportion of days with correct openings each month will be calculated: (correct openings) / (total number of days in month) Assessed at baseline, 12 weeks, 24 weeks, 36 weeks, 48 weeks
Self-reported Missed ARV Doses (1 Month)
Proportion of days with missed doses via self-report: (reported missed doses in past month) / (total number of days in month) Assessed at baseline, 12 weeks, 24 weeks, 36 weeks, 48 weeks
Self-reported Missed ARV Doses (1 week)
Proportion of days with missed doses via self-report: (reported missed doses in past 7 days) / 7 Assessed at baseline, 12 weeks, 24 weeks, 36 weeks, 48 weeks

Full Information

First Posted
November 19, 2018
Last Updated
April 24, 2023
Sponsor
Rhode Island Hospital
Collaborators
University of Mississippi Medical Center, Boston Medical Center, Emory University
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1. Study Identification

Unique Protocol Identification Number
NCT03760211
Brief Title
A Mobile Gaming App to Improve ART Adherence for Youth
Official Title
A Multisite Randomized Trial of Battle Viro: A Mobile Gaming App to Improve ART Adherence for Youth
Study Type
Interventional

2. Study Status

Record Verification Date
April 2023
Overall Recruitment Status
Enrolling by invitation
Study Start Date
November 1, 2019 (Actual)
Primary Completion Date
February 2024 (Anticipated)
Study Completion Date
February 2024 (Anticipated)

3. Sponsor/Collaborators

Responsible Party, by Official Title
Principal Investigator
Name of the Sponsor
Rhode Island Hospital
Collaborators
University of Mississippi Medical Center, Boston Medical Center, Emory University

4. Oversight

Studies a U.S. FDA-regulated Drug Product
No
Studies a U.S. FDA-regulated Device Product
No
Data Monitoring Committee
No

5. Study Description

Brief Summary
Despite the need for consistent adherence to medical care, youth living with HIV have low rates of adherence to medications and treatment. There are few interventions to improve adherence to HIV medications and treatment for youth, and there is a great need for novel approaches that are engaging for this age group. The investigators developed an intervention that includes a mobile gaming app that is integrated with a 7-day electronic medication device and text messages. During gameplay, youth fight HIV in colorful organ systems. A small previous project found that the intervention helped youth who were newly starting medications for HIV by improving adherence and decreasing HIV virus in their bodies (viral load). This proposed project will test the intervention with larger number of youth (100) who are newly starting HIV treatment and medications in New England, Georgia, and in Mississippi. The investigators want to determine if adherence is improved and viral load is reduced in this larger sample.
Detailed Description
Despite need for consistent adherence to medical care, youth living with HIV (YLWH) have low rates of adherence and retention in care, and are at great risk for being lost to follow-up.(5,16-18) There is a great need for adherence interventions that are novel and appealing for YLWH.(7,8,14) The investigators developed, and preliminarily examined, a multi-level technology that integrates a 7-day smart medication device WITH an immersive and appealing smartphone app/game that is attractive and engaging for YLWH.(82,83) During gameplay, YLWH fight HIV in colorful and immersive organ systems, and receive adherence related text messages with game graphics. Electronic medication monitoring device openings guide game-related text messages. The investigators tested the Multilevel Gaming Intervention in a developmental trial. The impact of the intervention was greatest among those who had newly begun ART. In participants who had newly begun ART, the intervention decreased viral load and improved ART adherence. Those newly starting ART in the intervention, compared to those newly starting ART in the control, experienced a 0.96 log viral load greater decrease and evidenced a large effect size for improved adherence as measured by an electronic medication monitoring device (d=1.18, 71% vs. 48% adherence at post-test). These interactions between intervention and newly starting ART were significant in ANCOVAs, accounting for baseline values (viral load: F=4.33, p=0.04, adherence: F=3.20, p=0.05). For this next proposed stage of research, the investigators will further test the Multilevel Gaming Intervention with YLWH who are newly starting ART at clinical sites in New England, Georgia, and in Mississippi. A multisite randomized controlled study (48 weeks) among 100 YLWH newly starting ART will test the efficacy of the intervention compared to a control condition (who receive a non-HIV game and the electronic medication monitoring device) on behavioral and biological measures.

6. Conditions and Keywords

Primary Disease or Condition Being Studied in the Trial, or the Focus of the Study
Medication Adherence, HIV/AIDS

7. Study Design

Primary Purpose
Prevention
Study Phase
Not Applicable
Interventional Study Model
Parallel Assignment
Masking
Participant
Allocation
Randomized
Enrollment
100 (Anticipated)

8. Arms, Groups, and Interventions

Arm Title
Multilevel Gaming Adherence
Arm Type
Experimental
Arm Description
Participants in the intervention arm will receive Multilevel Gaming Adherence Intervention. Participants receive Battle Viro on their mobile phones, an electronic pill monitoring device, and, for 24 weeks, game-related text messages guided by medication adherence data (collected from an electronic pill monitoring device).
Arm Title
Treatment as Usual +
Arm Type
Active Comparator
Arm Description
TAU+ participants will receive the Treatment As Usual + intervention, which includes receiving a non-HIV related mobile game and an electronic pill monitoring device.
Intervention Type
Behavioral
Intervention Name(s)
Multilevel Gaming Adherence Intervention
Intervention Description
Combination of electronic medication monitoring device with Information-Motivation-Behavior based mobile gaming application tailored for those living with HIV and adherence-based text messages
Intervention Type
Behavioral
Intervention Name(s)
Treatment as Usual +
Intervention Description
Combination of electronic medication monitoring device and non-HIV related mobile gaming application
Primary Outcome Measure Information:
Title
Change from Baseline HIV-1 Viral Load at 48 weeks
Description
Assessing change from Baseline HIV-1 viral load (copies/mL)
Time Frame
48 weeks
Secondary Outcome Measure Information:
Title
Self-reported Medication Adherence
Description
Proportion of doses taken correctly via electronic pill monitoring device. The proportion of days with correct openings each month will be calculated: (correct openings) / (total number of days in month) Assessed at baseline, 12 weeks, 24 weeks, 36 weeks, 48 weeks
Time Frame
Baseline, 12 weeks, 24 weeks, 36 weeks, 48 weeks
Title
Self-reported Missed ARV Doses (1 Month)
Description
Proportion of days with missed doses via self-report: (reported missed doses in past month) / (total number of days in month) Assessed at baseline, 12 weeks, 24 weeks, 36 weeks, 48 weeks
Time Frame
Baseline, 12 weeks, 24 weeks, 36 weeks, 48 weeks
Title
Self-reported Missed ARV Doses (1 week)
Description
Proportion of days with missed doses via self-report: (reported missed doses in past 7 days) / 7 Assessed at baseline, 12 weeks, 24 weeks, 36 weeks, 48 weeks
Time Frame
Baseline, 12 weeks, 24 weeks, 36 weeks, 48 weeks
Other Pre-specified Outcome Measures:
Title
HIV Treatment Knowledge Scale
Description
Balfour L, Kowal J, Tasca GA, et al. Development and psychometric validation of the HIV Treatment Knowledge Scale. AIDS Care. 2007;19(9):1141-1148. The HIV Treatment Knowledge scale is a 21-item scale that assesses knowledge about complex HIV treatment issues such as co-occurring illnesses and drug resistance. Response options include "True", "False", and "Do not know". Cronbach's alpha was 0.90 in a population of HIV-infected adults. Higher scores indicate greater HIV treatment knowledge. Assessed at baseline, 12 weeks, 24 weeks, 36 weeks, 48 weeks
Time Frame
Baseline, 12 weeks, 24 weeks, 36 weeks, 48 weeks
Title
Antiretroviral Therapy Treatment Knowledge
Description
The LifeWindows Project Team. The LifeWindows Information Motivation Behavioral Skills ART Adherence Questionnaire (LW-IMB-AAQ). 2006. Center for Health, Intervention, and Prevention. University of Connecticut. Antiretroviral therapy treatment knowledge will be assessed with the "Information" subscale from the LifeWindows Information-Motivation-Behavioral Skills ART Adherence Questionnaire. The Information subscale includes 19 Likert-style items. Response options include "Strongly Disagree", "Somewhat Agree", "Neither Agree nor Disagree", "Somewhat Agree", and "Strongly Agree". Cronbach's alpha was 0.60 in a sample of youth living with HIV. Higher scores indicate greater knowledge of ART treatment. Assessed at baseline, 12 weeks, 24 weeks, 36 weeks, 48 weeks
Time Frame
Baseline, 12 weeks, 24 weeks, 36 weeks, 48 weeks
Title
Motivation for Adherence
Description
The LifeWindows Project Team. The LifeWindows Information Motivation Behavioral Skills ART Adherence Questionnaire (LW-IMB-AAQ). 2006. Center for Health, Intervention, and Prevention. University of Connecticut. Motivation for adherence will be assessed with the "Motivation" subscale from the LifeWindows Information-Motivation-Behavioral Skills ART Adherence Questionnaire. The "Motivation" subscale includes 10 Likert-style items that assess personal and social motivations for ART adherence. Cronbach's alpha was 0.75 in a sample of youth living with HIV. Higher scores indicate greater motivation towards adherence. Assessed at baseline, 12 weeks, 24 weeks, 36 weeks, 48 weeks
Time Frame
Baseline, 12 weeks, 24 weeks, 36 weeks, 48 weeks
Title
Information-Motivation-Behavioral Skills ART Adherence Questionnaire - Behavioral Skills subscale
Description
The LifeWindows Project Team. The LifeWindows Information Motivation Behavioral Skills ART Adherence Questionnaire (LW-IMB-AAQ). 2006. Center for Health, Intervention, and Prevention. University of Connecticut. The "Behavioral Skills" subscale from the LifeWindows Information-Motivation-Behavioral Skills ART Adherence Questionnaire assesses perceived ability to perform necessary ART skills. This subscale includes 14 Likert-style items. Response options range from "Very Hard" to "Very Easy". Cronbach's alpha was 0.90 in a sample of youth living with HIV. Higher scores indicate greater motivation towards adherence. Assessed at baseline, 12 weeks, 24 weeks, 36 weeks, 48 weeks
Time Frame
Baseline, 12 weeks, 24 weeks, 36 weeks, 48 weeks
Title
Medication Adherence Barriers
Description
Simoni JM, Kurth AE, Pearson CR, Pantalone DW, Merrill JO, Frick PA. Self-report measures of antiretroviral therapy adherence: a review with recommendations for HIV research and clinical management. AIDS Behav. 2006; 10(3):227-245. doi: 10.1007/s10461-006-9078-6. PMID: 16783535. PMCID: PMC4083461. This 26-item checklist was developed for use by the Adolescent AIDS Trials Network (ATN). This measure assesses common barriers to taking antiretrovirals (ARV) as prescribed and common reasons for stopping ARV. Assessed at baseline, 12 weeks, 24 weeks, 36 weeks, 48 weeks
Time Frame
Baseline, 12 weeks, 24 weeks, 36 weeks, 48 weeks
Title
Social Support
Description
Martinez J, Harper G, Carleton RA, et al. The Impact of Stigma on Medication Adherence Among HIV-Positive Adolescent and Young Adult Females and the Moderating Effects of Coping and Satisfaction with Health Care. AIDS Patient Care and STDs. 2012;26(2):108-115. doi:10.1089/apc.2011.0178. Six Likert-style items assess social support for taking medications, going to medical appointments, and other tasks related to adherence. Responses options range from "Strongly disagree" to "Strongly agree". Cronbach's alpha for this scale is 0.91. Higher scores indicate greater perceived social support. Assessed at baseline, 12 weeks, 24 weeks, 36 weeks, 48 weeks
Time Frame
Baseline, 12 weeks, 24 weeks, 36 weeks, 48 weeks
Title
HIV Treatment Self-Efficacy
Description
MacDonell KE, Naar-King S, Murphy DA, Parsons JT, Harper GW. Predictors of Medication Adherence in High Risk Youth of Color Living with HIV. Journal of Pediatric Psychology. 2010;35(6):593-601. doi:10.1093/jpepsy/jsp080. This six-item, Likert-style scale includes three items that assess self-efficacy for taking medication and three items that assess self-efficacy for adherence to medical appointments. Response options range from "Very Sure I Can" to "Very Sure I Cannot". Higher scores indicate greater self-efficacy for medication and appointment adherence. Cronbach's alpha is 0.92 for this scale. Assessed at baseline, 12 weeks, 24 weeks, 36 weeks, 48 weeks
Time Frame
Baseline, 12 weeks, 24 weeks, 36 weeks, 48 weeks

10. Eligibility

Sex
All
Minimum Age & Unit of Time
15 Years
Maximum Age & Unit of Time
30 Years
Accepts Healthy Volunteers
No
Eligibility Criteria
Inclusion Criteria: Living with HIV English speaking Have started antiretroviral therapy (ART) in the last three months or restarted ART in the last three months after not taking ART for approximately six months Have access to a smartphone for the duration of the study Not involved with another HIV prevention or adherence related study Able to give consent/assent and not impaired by cognitive or medical limitations as per clinical assessment Detectable viral load Exclusion Criteria: None
Overall Study Officials:
First Name & Middle Initial & Last Name & Degree
James B Brock, MD
Organizational Affiliation
University of Mississippi Medical Center
Official's Role
Study Director
First Name & Middle Initial & Last Name & Degree
Rachel Epstein, MD
Organizational Affiliation
Boston Medical Center
Official's Role
Study Director
First Name & Middle Initial & Last Name & Degree
Stephen Pelton, MD
Organizational Affiliation
Boston Medical Center
Official's Role
Study Director
First Name & Middle Initial & Last Name & Degree
Larry K Brown, MD
Organizational Affiliation
Rhode Island Hospital
Official's Role
Study Director
First Name & Middle Initial & Last Name & Degree
Laura Whiteley, MD
Organizational Affiliation
Rhode Island Hospital
Official's Role
Principal Investigator
First Name & Middle Initial & Last Name & Degree
Andres Camacho-Gonzalez, MD
Organizational Affiliation
Emory University
Official's Role
Study Director
Facility Information:
Facility Name
Emory University
City
Atlanta
State/Province
Georgia
ZIP/Postal Code
30322
Country
United States
Facility Name
Boston Medical Center
City
Boston
State/Province
Massachusetts
ZIP/Postal Code
02118
Country
United States
Facility Name
University of Mississippi Medical Center
City
Jackson
State/Province
Mississippi
ZIP/Postal Code
39216
Country
United States
Facility Name
Rhode Island Hospital
City
Providence
State/Province
Rhode Island
ZIP/Postal Code
02903
Country
United States

12. IPD Sharing Statement

Citations:
PubMed Identifier
32779730
Citation
Palmer MJ, Henschke N, Villanueva G, Maayan N, Bergman H, Glenton C, Lewin S, Fonhus MS, Tamrat T, Mehl GL, Free C. Targeted client communication via mobile devices for improving sexual and reproductive health. Cochrane Database Syst Rev. 2020 Jul 14;8(8):CD013680. doi: 10.1002/14651858.CD013680.
Results Reference
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A Mobile Gaming App to Improve ART Adherence for Youth

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