Combining Entertainment & Influenza Education for Pediatric Patients
Primary Purpose
Influenza
Status
Completed
Phase
Not Applicable
Locations
United States
Study Type
Interventional
Intervention
Videogame
Sponsored by
About this trial
This is an interventional other trial for Influenza
Eligibility Criteria
Inclusion Criteria:
- Children 8 years of age and older
Exclusion Criteria:
- Anyone who does not voluntarily give consent or assent to this study.
Sites / Locations
- Winthrop University Hospital
Arms of the Study
Arm 1
Arm Type
Other
Arm Label
Videogame
Arm Description
Subject will play educational videogame
Outcomes
Primary Outcome Measures
Increase the knowledge regarding influenza infection and influenza vaccination in school-age children and adolescents.
Subjects will be given a pre-intervention questionnaire to assess their basic knowledge about influenza infection. Subjects then will play a videogame, designed to be an entertainment-educational hybrid product on influenza infection and influenza vaccination subject. After the intervention, subjects will fill out a post-intervention questionnaire that will assess their knowledge about influenza infection and vaccination.
Secondary Outcome Measures
Increase influenza vaccination in school-age children and adolescents using an entertainment-educational videogame product.
We will assess how many subjects chose to receive the influenza vaccination after playing the educational interactive videogame.
Full Information
1. Study Identification
Unique Protocol Identification Number
NCT01788514
Brief Title
Combining Entertainment & Influenza Education for Pediatric Patients
Official Title
Combining Entertainment & Education Into an Age Appropriate Intervention Geared Toward Increasing Influenza Vaccination of Pediatric Patients in Underserved Communities
Study Type
Interventional
2. Study Status
Record Verification Date
February 2019
Overall Recruitment Status
Completed
Study Start Date
January 2013 (undefined)
Primary Completion Date
May 2014 (Actual)
Study Completion Date
May 2014 (Actual)
3. Sponsor/Collaborators
Responsible Party, by Official Title
Sponsor
Name of the Sponsor
NYU Langone Health
4. Oversight
Studies a U.S. FDA-regulated Drug Product
No
Studies a U.S. FDA-regulated Device Product
No
Data Monitoring Committee
No
5. Study Description
Brief Summary
The investigators have developed an influenza-vaccination-education-study-program that will involve the use of an animated influenza vaccine-based computer program (videogame) that is designed from the investigator's own initiative. The investigators propose implementing an influenza vaccination educational program in the pediatric satellite office that serves a population that has historical low rates of influenza vaccination.
Detailed Description
Each year, during the fall and winter, coinciding with the influenza season, the number of health care visits and the number of days missed from school increases due to febrile respiratory illnesses. The highest rates of influenza infections are present amongst school-age children. The vaccination against seasonal influenza remains the most important measure to prevent infection and to combat the overall spread of the virus. School-age children, in particular, adolescents, may not be aware of the need for influenza vaccination.
Interactive computerized educational programs have been developed and used in different pediatric settings in an attempt to increase children's understanding of their medical condition, and improve adherence to the treatment.
The investigators identified one of our satellite pediatric clinics, as being the perfect venue for an intervention that will attempt to increase influenza vaccination. The clinic is located in an underserved area. More than 9,000 children are seen annually in this clinic with about 20% of the patients age 8 and above. A pediatric pulmonary office, part of the pediatric clinic, serves a high number of patients, most of whom have poorly controlled asthma.
Currently, no focused, developmentally appropriate education programs regarding vaccination are used in our outpatient clinics.
The investigators propose implementing an influenza vaccination educational program in this pediatric satellite office that serves a population that has historical low rates of influenza vaccination.
The investigators have developed an influenza-vaccination-education-study-program that will involve the use of an animated influenza vaccine-based computer program (videogame) that is designed from the investigator's own initiative. This videogame should provide a basis or foundation to discuss the need for influenza vaccination and the adverse effects of influenza disease. It will be designed to intrigue the child by providing animated tours and creative experiences that are designed to encourage behavioral changes towards the need for vaccination.
The investigators hypothesis that by using this hybrid entertainment-educational tool, we will increase children's knowledge about influenza disease and the need for influenza vaccination. By using this age appropriate intervention, we aim to decrease children and adolescent's anxiety related to the vaccination and to increase vaccination rates. The investigators hypothesis that our intervention will have a high impact since it is geared to an ethnic community with historically low rates of influenza vaccination.
6. Conditions and Keywords
Primary Disease or Condition Being Studied in the Trial, or the Focus of the Study
Influenza
7. Study Design
Primary Purpose
Other
Study Phase
Not Applicable
Interventional Study Model
Single Group Assignment
Masking
None (Open Label)
Allocation
N/A
Enrollment
51 (Actual)
8. Arms, Groups, and Interventions
Arm Title
Videogame
Arm Type
Other
Arm Description
Subject will play educational videogame
Intervention Type
Other
Intervention Name(s)
Videogame
Intervention Description
Subject will play an interactive educational videogame that is designed to increase their knowledge on influenza and the influenza vaccination.
Primary Outcome Measure Information:
Title
Increase the knowledge regarding influenza infection and influenza vaccination in school-age children and adolescents.
Description
Subjects will be given a pre-intervention questionnaire to assess their basic knowledge about influenza infection. Subjects then will play a videogame, designed to be an entertainment-educational hybrid product on influenza infection and influenza vaccination subject. After the intervention, subjects will fill out a post-intervention questionnaire that will assess their knowledge about influenza infection and vaccination.
Time Frame
7 months
Secondary Outcome Measure Information:
Title
Increase influenza vaccination in school-age children and adolescents using an entertainment-educational videogame product.
Description
We will assess how many subjects chose to receive the influenza vaccination after playing the educational interactive videogame.
Time Frame
7 months
10. Eligibility
Sex
All
Minimum Age & Unit of Time
8 Years
Maximum Age & Unit of Time
17 Years
Accepts Healthy Volunteers
Accepts Healthy Volunteers
Eligibility Criteria
Inclusion Criteria:
Children 8 years of age and older
Exclusion Criteria:
Anyone who does not voluntarily give consent or assent to this study.
Overall Study Officials:
First Name & Middle Initial & Last Name & Degree
Leonard Krilov, MD
Organizational Affiliation
Winthrop University Hospital
Official's Role
Principal Investigator
Facility Information:
Facility Name
Winthrop University Hospital
City
Mineola
State/Province
New York
ZIP/Postal Code
11501
Country
United States
12. IPD Sharing Statement
Learn more about this trial
Combining Entertainment & Influenza Education for Pediatric Patients
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