Comparison of Exergaming Training With Visual Feedback Training on Upper Limb Functions in Post Stroke Patients
Stroke
About this trial
This is an interventional other trial for Stroke focused on measuring upper limb functions
Eligibility Criteria
Inclusion Criteria: Both genders Subacute and chronic patients of stroke (> 4 weeks). Age: 40-70 years Able to follow verbal instructions related to the visual feedback training. MMSE score >21 Modified Ashworth scale (MAS) level 1-3 Brunnstrom stages 1-4 Fugyl Meyer score limit for upper limb Exclusion Criteria: Patients with Cognitive and Visual impairments Psychological disorder History of other neurological disorders Pusher's syndrome Hemineglect Abnormal synergic pattern Rheumatoid arthritis or other hand impairments
Sites / Locations
- HafsaRecruiting
Arms of the Study
Arm 1
Arm 2
Experimental
Active Comparator
Exergaming Training Group
Visual Feedback Training
VR game-assisted intervention will perform for 30-45 min, 5 sessions per week for a duration of 8 weeks.
During the visual feedback practices, patients will be seated or in a standing phase close to a table on which a mirror would be placed vertically. The practice would be consisted of nonparetic-side shoulder, elbow, wrist and finger flexion, extension, abduction, adduction movements, task oriented activities like, unscrewing lid of jar ,card stacking, moving coins or marbles from one box to another, Folding towels and stacking them, picking glass, while patient will look into the mirror, -watching the image of their noninvolved hand, thus seeing the reflection of the hand movement projected over the involved hand. After watching the practices on the uninvolved side, patient will be asked to try to do the same movements with the paretic limb while they will be moving the nonparetic limb. Each activity will be performed for 4 min, with a 1 min preparation time between tasks.