Establishing New Treatment Approaches for Amblyopia: Perceptual Learning and Video Games
Amblyopia
About this trial
This is an interventional treatment trial for Amblyopia focused on measuring perceptual learning, video games, visual plasticity, amblyopia treatment, pathophysiology of amblyopia, vision training, stereoacuity, strabismus
Eligibility Criteria
Inclusion Criteria:
- adults and children with normal vision or amblyopia
- amblyopia: interocular VA difference of 0.1 logMAR or more
Exclusion Criteria:
- any ocular pathological conditions, nystagmus
Sites / Locations
- Nova Southeastern University College of OptometryRecruiting
Arms of the Study
Arm 1
Arm 2
Arm 3
Experimental
Experimental
Active Comparator
Video Games
Perceptual learning
Occlusion therapy
Participants will be required to play video games for a period of time: 1-2 hrs per session, 4-5 sessions/week for ~1-6 months
Participants will be required to practice a visual discrimination task (e.g. visual acuity, position acuity, contrast sensitivity, & stereoacuity) for a period of time: 1-2 hrs per session, 4-5 sessions/week for ~1-6 months
Participants will be required to cover the dominant eye during the day in order to push the brain to use the fellow amblyopic eye: 1-2 hrs per session, 4-5 sessions/week for ~1-6 months