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Fear Conditioning Using Computer-Generated Virtual Reality

Primary Purpose

Anxiety Disorder

Status
Completed
Phase
Locations
United States
Study Type
Observational
Intervention
Sponsored by
National Institute of Mental Health (NIMH)
About
Eligibility
Locations
Outcomes
Full info

About this trial

This is an observational trial for Anxiety Disorder focused on measuring Stress, Anxiety, Adults, Fear Conditioning, Normal Volunteers, Associative Learning, Virtual Reality, Context Conditioning, Healthy Volunteer, HV, Normal Control

Eligibility Criteria

7 Years - 50 Years (Child, Adult)All SexesAccepts Healthy Volunteers

INCLUSION CRITERIA: Subjects will be healthy volunteers ages 7-50 recruited through advertisements in the local media. Subjects will be free of current or past psychotic disorder and organic central nervous system disorders. All children will be screened for lifetime history of psychiatric disorders using the K-SADS Interview. The interview will be administered by a trained clinician (at least master level) supervised by Dr. Pine. The children/adolescents will be able to give assent and parents will give consent. They will have an IQ greater than 70 based on WASI. EXCLUSION CRITERIA: Ongoing medical illness that could interfere with the study Current psychiatric or neurological disorder (including seizure) Past psychotic disorder Current substance abuse Current psychotropic medication

Sites / Locations

  • National Institutes of Health Clinical Center, 9000 Rockville Pike

Outcomes

Primary Outcome Measures

Secondary Outcome Measures

Full Information

First Posted
October 26, 2001
Last Updated
June 30, 2017
Sponsor
National Institute of Mental Health (NIMH)
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1. Study Identification

Unique Protocol Identification Number
NCT00025844
Brief Title
Fear Conditioning Using Computer-Generated Virtual Reality
Official Title
Fear Conditioning Using Computer-Generated Virtual Reality
Study Type
Observational

2. Study Status

Record Verification Date
April 10, 2012
Overall Recruitment Status
Completed
Study Start Date
October 22, 2001 (undefined)
Primary Completion Date
undefined (undefined)
Study Completion Date
April 10, 2012 (undefined)

3. Sponsor/Collaborators

Name of the Sponsor
National Institute of Mental Health (NIMH)

4. Oversight

5. Study Description

Brief Summary
The purpose of this study is to use a computer-generated virtual reality environment to study fear conditioning. Fear conditioning is used to explore the causes and persistence of anxiety and anxiety disorders. When confronted with fearful or unpleasant events, people can develop fear of specific cues that were associated with these events as well as to the environmental context in which the events occurred via a process called classical or aversive conditioning. Advances in computer-generated visual stimulations could facilitate the design of new aversive conditioning studies. This study will develop a virtual reality environment to examine human contextual fear conditioning in the laboratory. During the procedure, moderately painful stimuli will be administered. Participants in this study will be screened with a medical history, physical examination, psychiatric evaluation, and hearing test. Participants will wear headphones and special goggles that will enable them to view a virtual reality environment. Measures will be taken during the study to see how the brain adapts to environmental stimuli.
Detailed Description
Fear conditioning paradigms are tools to explore symptoms of anxiety disorders. During fear conditioning, the organism develops fear to the phasic explicit cue (e.g., a light) that was associated with the aversive unconditioned stimulus (e.g., a shock) during conditioning as well as to the environmental context (e.g., the experimental room). Explicit cue conditioning and context conditioning are separate processes mediated by distinct brain structures. Whereas explicit cue conditioning is only dependent on the amygdala, context conditioning involves the amygdala, the hippocampus and the bed nucleus of the stria terminalis (BNST). We have been using explicit cue and context conditioning as models of phasic fear and sustained anxiety, respectively. However, contextual fear is relatively difficult to study in humans in the laboratory because it requires two experimental sessions and the use of different experimental rooms. Advances in computer-generated visual stimulation now offer the possibility to develop more sophisticated paradigms in the laboratory that could facilitate the design of fear conditioning studies. In addition, compared to traditional paradigms, computer generated three-dimensional stimulation provides the opportunity to create more realistic virtual environment. The main objective of this study is to use virtual reality to further our understanding of fear conditioning in humans.

6. Conditions and Keywords

Primary Disease or Condition Being Studied in the Trial, or the Focus of the Study
Anxiety Disorder
Keywords
Stress, Anxiety, Adults, Fear Conditioning, Normal Volunteers, Associative Learning, Virtual Reality, Context Conditioning, Healthy Volunteer, HV, Normal Control

7. Study Design

Enrollment
202 (Actual)

10. Eligibility

Sex
All
Minimum Age & Unit of Time
7 Years
Maximum Age & Unit of Time
50 Years
Accepts Healthy Volunteers
Accepts Healthy Volunteers
Eligibility Criteria
INCLUSION CRITERIA: Subjects will be healthy volunteers ages 7-50 recruited through advertisements in the local media. Subjects will be free of current or past psychotic disorder and organic central nervous system disorders. All children will be screened for lifetime history of psychiatric disorders using the K-SADS Interview. The interview will be administered by a trained clinician (at least master level) supervised by Dr. Pine. The children/adolescents will be able to give assent and parents will give consent. They will have an IQ greater than 70 based on WASI. EXCLUSION CRITERIA: Ongoing medical illness that could interfere with the study Current psychiatric or neurological disorder (including seizure) Past psychotic disorder Current substance abuse Current psychotropic medication
Overall Study Officials:
First Name & Middle Initial & Last Name & Degree
Thomas C Quinn, M.D.
Organizational Affiliation
National Institute of Allergy and Infectious Diseases (NIAID)
Official's Role
Principal Investigator
Facility Information:
Facility Name
National Institutes of Health Clinical Center, 9000 Rockville Pike
City
Bethesda
State/Province
Maryland
ZIP/Postal Code
20892
Country
United States

12. IPD Sharing Statement

Citations:
PubMed Identifier
9260498
Citation
Grillon C, Davis M. Fear-potentiated startle conditioning in humans: explicit and contextual cue conditioning following paired versus unpaired training. Psychophysiology. 1997 Jul;34(4):451-8. doi: 10.1111/j.1469-8986.1997.tb02389.x.
Results Reference
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PubMed Identifier
1758934
Citation
Grillon C, Ameli R, Woods SW, Merikangas K, Davis M. Fear-potentiated startle in humans: effects of anticipatory anxiety on the acoustic blink reflex. Psychophysiology. 1991 Sep;28(5):588-95. doi: 10.1111/j.1469-8986.1991.tb01999.x.
Results Reference
background
PubMed Identifier
8018793
Citation
Grillon C, Ameli R, Goddard A, Woods SW, Davis M. Baseline and fear-potentiated startle in panic disorder patients. Biol Psychiatry. 1994 Apr 1;35(7):431-9. doi: 10.1016/0006-3223(94)90040-x.
Results Reference
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Fear Conditioning Using Computer-Generated Virtual Reality

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