Functional Strength Training and Virtual Reality in Children With CP
Cerebral Palsy
About this trial
This is an interventional treatment trial for Cerebral Palsy focused on measuring Virtual Reality, Functional Strength Training, Arm Function
Eligibility Criteria
Inclusion Criteria:
- children with spastic CP are between ages 5-18 years; adults with spastic CP are between 19-30 years
- diagnosed with spastic CP
- have a Manual Ability Classification System (MACS) level I-III
- able to sit with trunk supported
- are able to reach forward for more than half of their arm length
- are able to follow three-step commands
- are able to see video screen (with or without corrected vision); and
- their primary caregiver is willing to follow the desired intervention "dosing" and all evaluation measurements, including MRI.
Exclusion Criteria:
- they have received surgery or botulinum toxin type A injection in the training arm within the preceding 4 months or are scheduled to receive it during the planned study period, or
- if they have a severe attention deficit or uncontrolled epilepsy which may possibly be triggered by the light or sound of the virtual reality games.
Sites / Locations
- Georgia State University
Arms of the Study
Arm 1
Arm 2
Active Comparator
Experimental
Virtual Reality Gaming Intervention
Functional Strength Training
A newly developed VR gaming platform called Super Pop VR, a VR system that can be individualized to the movement capabilities of the child, will be used. The research team will loan the system to the family. The child will be asked to move their arms to 'pop' as many virtual objects as possible with the focus on outwards, upwards, and across midline.
Children will receive repetitive progressive resistance exercise during goal-directed functional activity with the children focus on the activity being performed. Children will be offered a pamphlet containing suggested functional arm exercises which are designed to move their arms.