search
Back to results

Games to Overcome Late Life Depression (GOLD)

Primary Purpose

Major Depressive Disorder

Status
Completed
Phase
Not Applicable
Locations
United States
Study Type
Interventional
Intervention
Problem Solving Therapy
Evolution
Words
Sponsored by
University of Washington
About
Eligibility
Locations
Arms
Outcomes
Full info

About this trial

This is an interventional health services research trial for Major Depressive Disorder focused on measuring Depression; mood; cognitive training

Eligibility Criteria

60 Years - 80 Years (Adult, Older Adult)All SexesAccepts Healthy Volunteers

Inclusion Criteria:

  1. Between 60-80 years of age
  2. Meets criteria for Major Depressive Disorder
  3. Hamilton Depression Rating Scale (HDRS) of 20 or greater
  4. Mini Mental State Exam score of 24 or greater
  5. Can speak and read English
  6. Able to physically participate in the research protocol (e.g.: is not suffering from a terminal or highly disabling illness)
  7. Can participate in MRI scans
  8. Able to provide written informed consent

Exclusion Criteria:

  1. History of psychosis, mania, or currently using or abusing illicit drugs or alcohol
  2. Diagnosis of dementia
  3. Taking cognitive enhancers
  4. Change in or newly began taking psychiatric medication within the last 6 months
  5. Pacemaker
  6. Metal in the body that cannot be removed
  7. Color blind
  8. Movement disorder that prevents participation -

Sites / Locations

  • University of Washington Department of Psychiatry and Behavioral Sciences

Arms of the Study

Arm 1

Arm 2

Arm 3

Arm Type

Active Comparator

Experimental

Placebo Comparator

Arm Label

Problem Solving Therapy

Evolution

Words

Arm Description

Problem Solving Therapy is an evidence-based behavioral treatment for late life depression proven effective with different geriatric groups including ambulatory; medically ill; older adults with executive dysfunctions; and more recently, low-income, disabled older adults.

Evolution is a plasticity intervention in the form of a video driving game that targets the cognitive conflict network.

Words is a challenging crosswords type of game that will serve as the placebo comparator to Evo.

Outcomes

Primary Outcome Measures

Change in depression over time
Hamilton Depression Rating Scale

Secondary Outcome Measures

Full Information

First Posted
August 26, 2014
Last Updated
September 18, 2018
Sponsor
University of Washington
search

1. Study Identification

Unique Protocol Identification Number
NCT02229188
Brief Title
Games to Overcome Late Life Depression
Acronym
GOLD
Official Title
Games to Overcome Late Life Depression
Study Type
Interventional

2. Study Status

Record Verification Date
September 2018
Overall Recruitment Status
Completed
Study Start Date
December 2013 (Actual)
Primary Completion Date
August 2018 (Actual)
Study Completion Date
August 31, 2018 (Actual)

3. Sponsor/Collaborators

Responsible Party, by Official Title
Principal Investigator
Name of the Sponsor
University of Washington

4. Oversight

Data Monitoring Committee
No

5. Study Description

Brief Summary
This is a pilot study divided into two phases. IN phase 1 (completed) participants will be randomized to receive 8 weeks of Problem Solving Therapy (PST) alone or 8 weeks of a cognitive training game called, Evolution (Evo) plus clinical management. In Phase 2 (now recruiting), participants will be randomized to Evo, PST, and a different cognitive training program called Words. Words is similar to Evo in that it is an adaptive training program and includes case management. IN both studies participants will be assessed for clinical and functional magnetic resonance imaging (fMRI) outcomes at baseline, 4 weeks and 8 weeks.
Detailed Description
Evo is a computer game that targets parts of the brain (i.e. the cognitive control network) that we think may be associated with depressive symptoms. This study is exploratory and will inform future hypotheses the research team will test in subsequent research.

6. Conditions and Keywords

Primary Disease or Condition Being Studied in the Trial, or the Focus of the Study
Major Depressive Disorder
Keywords
Depression; mood; cognitive training

7. Study Design

Primary Purpose
Health Services Research
Study Phase
Not Applicable
Interventional Study Model
Single Group Assignment
Masking
Outcomes Assessor
Allocation
Randomized
Enrollment
30 (Actual)

8. Arms, Groups, and Interventions

Arm Title
Problem Solving Therapy
Arm Type
Active Comparator
Arm Description
Problem Solving Therapy is an evidence-based behavioral treatment for late life depression proven effective with different geriatric groups including ambulatory; medically ill; older adults with executive dysfunctions; and more recently, low-income, disabled older adults.
Arm Title
Evolution
Arm Type
Experimental
Arm Description
Evolution is a plasticity intervention in the form of a video driving game that targets the cognitive conflict network.
Arm Title
Words
Arm Type
Placebo Comparator
Arm Description
Words is a challenging crosswords type of game that will serve as the placebo comparator to Evo.
Intervention Type
Behavioral
Intervention Name(s)
Problem Solving Therapy
Other Intervention Name(s)
PST
Intervention Description
Problem solving therapy is an evidence based behavioral intervention for late life depression. It consist of 8 weekly session of talk therapy, whereby the therapist helps the patient solve problems that are thought to be causing depressive symptoms.
Intervention Type
Behavioral
Intervention Name(s)
Evolution
Other Intervention Name(s)
Neuroracer, Evo, Project: Evolution
Intervention Description
Evo is a video game that has therapeutic elements targeting the cognitive control network. Impairment in this neural network is associated with a specific subtype of late life depression that puts people at risk for poor response to SSRIs. Evo is built from a research grade training paradigm that has shown to induce improvements in this network in healthy older adults
Intervention Type
Behavioral
Intervention Name(s)
Words
Intervention Description
Words is a cognitively challenging crossword/word search type of video game that will serve as the control condition for the second phase of this project
Primary Outcome Measure Information:
Title
Change in depression over time
Description
Hamilton Depression Rating Scale
Time Frame
weeks 0, 4, 8, 24

10. Eligibility

Sex
All
Minimum Age & Unit of Time
60 Years
Maximum Age & Unit of Time
80 Years
Accepts Healthy Volunteers
Accepts Healthy Volunteers
Eligibility Criteria
Inclusion Criteria: Between 60-80 years of age Meets criteria for Major Depressive Disorder Hamilton Depression Rating Scale (HDRS) of 20 or greater Mini Mental State Exam score of 24 or greater Can speak and read English Able to physically participate in the research protocol (e.g.: is not suffering from a terminal or highly disabling illness) Can participate in MRI scans Able to provide written informed consent Exclusion Criteria: History of psychosis, mania, or currently using or abusing illicit drugs or alcohol Diagnosis of dementia Taking cognitive enhancers Change in or newly began taking psychiatric medication within the last 6 months Pacemaker Metal in the body that cannot be removed Color blind Movement disorder that prevents participation -
Overall Study Officials:
First Name & Middle Initial & Last Name & Degree
Patricia Arean, PhD
Organizational Affiliation
University of Washington
Official's Role
Principal Investigator
Facility Information:
Facility Name
University of Washington Department of Psychiatry and Behavioral Sciences
City
Seattle
State/Province
Washington
ZIP/Postal Code
98105
Country
United States

12. IPD Sharing Statement

Citations:
PubMed Identifier
28052513
Citation
Anguera JA, Gunning FM, Arean PA. Improving late life depression and cognitive control through the use of therapeutic video game technology: A proof-of-concept randomized trial. Depress Anxiety. 2017 Jun;34(6):508-517. doi: 10.1002/da.22588. Epub 2017 Jan 3.
Results Reference
derived

Learn more about this trial

Games to Overcome Late Life Depression

We'll reach out to this number within 24 hrs