MY RELIEF- Evidence Based Information to Support People Aged 55+ Years Living and Working With Persistent Low-back Pain. (MY-RELIEF)
Low Back Pain
About this trial
This is an interventional health services research trial for Low Back Pain focused on measuring Low back pain, Older adults, Work
Eligibility Criteria
Inclusion criteria:
- Understand Lithuanian (Lithuanian study), English (N Irish study), Italian (Italian study), Swedish (Sweden) and Portuguese (Portugal).
- Participant is willing and able to give informed consent for participation in the study via the study website.
- Persistent low back pain; defined as pain between scapulae and gluteal region, with or without radiation towards one or both legs, present for at least three months.
- Aged over 55 years
- In employment.
Exclusion Criteria
The participant may not enter the study if ANY of the following apply:
- People with unexplained symptoms
- People who have not seen a health care professional and received a diagnosis of persistent low back pain
- People who have been given a diagnosis of specific low back pain
- People with evidence of serious underlying pathology, such as a current diagnosis of cancer
- Anyone who has not used or have no interest in using a computer, laptop, tablet or mobile phone.
Sites / Locations
- Lund UniversityRecruiting
Arms of the Study
Arm 1
Experimental
Feasibility / A massive open course
The online MOOC contains eight units which cover the following topics (Understanding low back pain (LBP), Physical activity and exercise in relation to LBP, Psychological factors, Sleep / nutrition, Management of LBP at the workplace, Communication with health care, Other issues related to LBP). Each unit will include short factual texts, short videos (2-5mins) with older workers (aged 55+ years) with low back pain and professional experts, as well as knowledge tests. The complete MOOC will take 2-3 hours to complete. It would be possible to complete the MOOC at one time however users will be recommended to complete two units per week over a month period. The mobile game is designed to encourage participation with the MOOC by providing feedback on engagement with the MOOC, presentation of quizzes to test knowledge gained on the MOOC, as well as feedback on clinical markers of their condition e.g. Mood, pain, physical activity levels.