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The Effect of Motivational Interviews on the Digital Game Addiction Levels of Nursing Students

Primary Purpose

Motivational Interview, Addiction

Status
Completed
Phase
Not Applicable
Locations
Turkey
Study Type
Interventional
Intervention
Motivational interview in digital game addiction
Sponsored by
Fidan Balkaya
About
Eligibility
Locations
Arms
Outcomes
Full info

About this trial

This is an interventional other trial for Motivational Interview focused on measuring digital game addiction, nursing study, change stages, motivational interview

Eligibility Criteria

18 Years - undefined (Adult, Older Adult)All SexesAccepts Healthy Volunteers

Inclusion Criteria:

Nursing students who:

  • agree to participate in the study
  • are over 18 years
  • have game addiction
  • agree to participate in the negotiations

Exclusion Criteria:

Individuals who:

  • do not agree to participate in the study

Sites / Locations

  • Sivas Cumhuriyet University
  • Sivas Cumhuriyet University

Arms of the Study

Arm 1

Arm 2

Arm Type

Experimental

No Intervention

Arm Label

Motivational interview group

Control group

Arm Description

Motivational interviews will be held to the participants with digital game addiction in this group.

This group will be control group and any motivational interviews will not be held to the participants with digital game addiction in this group.

Outcomes

Primary Outcome Measures

Digital Game Addiction Scale
The scale has a five-point Likert type, single-factor structure and scores between 1-5 (1=never, 5=always) (range: 7-35). Evaluation is made using monoetic and polyethical diagnoses. According to the monothetic diagnosis, if the person scores three (sometimes) or more on seven of the seven items; According to the polythetic diagnosis, if at least four of the seven items score three (sometimes) or more, it is defined as "game addict".

Secondary Outcome Measures

Full Information

First Posted
May 3, 2022
Last Updated
September 4, 2023
Sponsor
Fidan Balkaya
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1. Study Identification

Unique Protocol Identification Number
NCT05457777
Brief Title
The Effect of Motivational Interviews on the Digital Game Addiction Levels of Nursing Students
Official Title
The Effect of Motivational Interviews Based on Change Stages on the Digital Game Addiction Levels of Nursing Students
Study Type
Interventional

2. Study Status

Record Verification Date
September 2023
Overall Recruitment Status
Completed
Study Start Date
May 22, 2022 (Actual)
Primary Completion Date
September 22, 2022 (Actual)
Study Completion Date
October 22, 2022 (Actual)

3. Sponsor/Collaborators

Responsible Party, by Official Title
Sponsor-Investigator
Name of the Sponsor
Fidan Balkaya

4. Oversight

Studies a U.S. FDA-regulated Drug Product
No
Studies a U.S. FDA-regulated Device Product
No
Data Monitoring Committee
No

5. Study Description

Brief Summary
The aim of this study is to reveal the effect of motivational interviewing based on change stages on digital game addiction. This study will be conducted with a total of 72 individuals assigned by a randomization site from all nursing students who study at Sivas Cumhuriyet University, Faculty of Health Sciences, voluntarily participated in the study, and were found to be digital game addicts. These individuals will be equally distributed to the intervention and control groups. Personal Information Form, Stages of Change Questionnaire and Digital Game Addiction Scale will be distributed to individuals to answer. The obtained data will be analyzed statistically.
Detailed Description
The aim of this study is to reveal the effect of motivational interviewing based on change stages on digital game addiction. This study will be conducted with a total of 72 individuals assigned by a randomization site from all nursing students who study at Sivas Cumhuriyet University, Faculty of Health Sciences, voluntarily participated in the study, and were found to be digital game addicts. These individuals will be equally distributed to the intervention and control groups. Each group will contain 36 participants. the participants in intervention group will take motivational interventions while the individuals who have digital game addiction in control group will not take this application. Personal Information Form, Stages of Change Questionnaire and Digital Game Addiction Scale will be distributed to individuals to answer. The obtained data will be analyzed statistically.

6. Conditions and Keywords

Primary Disease or Condition Being Studied in the Trial, or the Focus of the Study
Motivational Interview, Addiction
Keywords
digital game addiction, nursing study, change stages, motivational interview

7. Study Design

Primary Purpose
Other
Study Phase
Not Applicable
Interventional Study Model
Parallel Assignment
Model Description
Our study has two groups of 36 participants each. Our study is an experimental study with pretest-posttest control group.
Masking
Participant
Masking Description
Participants will be determined blindly by being assigned by a site.
Allocation
Non-Randomized
Enrollment
72 (Actual)

8. Arms, Groups, and Interventions

Arm Title
Motivational interview group
Arm Type
Experimental
Arm Description
Motivational interviews will be held to the participants with digital game addiction in this group.
Arm Title
Control group
Arm Type
No Intervention
Arm Description
This group will be control group and any motivational interviews will not be held to the participants with digital game addiction in this group.
Intervention Type
Behavioral
Intervention Name(s)
Motivational interview in digital game addiction
Intervention Description
Motivational interviewing, which is a technique developed by William Miller that aims to change behavior by revealing the contradiction of problematic behavior with the value judgments of the person and creating motivation by the counselor, will be applied to the individuals with digital game addiction.
Primary Outcome Measure Information:
Title
Digital Game Addiction Scale
Description
The scale has a five-point Likert type, single-factor structure and scores between 1-5 (1=never, 5=always) (range: 7-35). Evaluation is made using monoetic and polyethical diagnoses. According to the monothetic diagnosis, if the person scores three (sometimes) or more on seven of the seven items; According to the polythetic diagnosis, if at least four of the seven items score three (sometimes) or more, it is defined as "game addict".
Time Frame
up to three months

10. Eligibility

Sex
All
Minimum Age & Unit of Time
18 Years
Accepts Healthy Volunteers
Accepts Healthy Volunteers
Eligibility Criteria
Inclusion Criteria: Nursing students who: agree to participate in the study are over 18 years have game addiction agree to participate in the negotiations Exclusion Criteria: Individuals who: do not agree to participate in the study
Overall Study Officials:
First Name & Middle Initial & Last Name & Degree
Semra Zorlu, PhD
Organizational Affiliation
Cumhuriyet University
Official's Role
Study Director
Facility Information:
Facility Name
Sivas Cumhuriyet University
City
Sivas
State/Province
Center
ZIP/Postal Code
58000
Country
Turkey
Facility Name
Sivas Cumhuriyet University
City
Sivas
State/Province
Center
ZIP/Postal Code
5800
Country
Turkey

12. IPD Sharing Statement

Plan to Share IPD
No
IPD Sharing Plan Description
Individual participant data (IPD) will not be available to other researchers, they will be kept secret.

Learn more about this trial

The Effect of Motivational Interviews on the Digital Game Addiction Levels of Nursing Students

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