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The Study Estimates the Longitudinal Impact of a Gamified Health Education App on Students' Health and Learning Outcomes (DVx-SCHOOL)

Primary Purpose

Infectious Disease, COVID-19, Physical Inactivity

Status
Enrolling by invitation
Phase
Not Applicable
Locations
India
Study Type
Interventional
Intervention
FYA-003
Sponsored by
Carnegie Mellon University
About
Eligibility
Locations
Arms
Outcomes
Full info

About this trial

This is an interventional health services research trial for Infectious Disease focused on measuring Digital Vaccine, Mobile Games, Physical Activity, Lifestyle Habit Formation, Infectious Diseases, Nutrition

Eligibility Criteria

5 Years - 14 Years (Child)All SexesAccepts Healthy Volunteers

Inclusion Criteria:

  • Age 5-14
  • Parents willing to participate (fill out parent surveys)

Exclusion Criteria:

  • Children physically unable to use a device
  • Children with special needs

Sites / Locations

  • Panchayat Union Middle School

Arms of the Study

Arm 1

Arm 2

Arm Type

Experimental

No Intervention

Arm Label

Group 1: Usual Education + Weekly Exposure to FYA-003

Group 2: Usual Education + Weekly exposure to non-health related educational mobile games

Arm Description

Students in grades assigned to Group 1 play FYA-003 in the classroom for 30 minutes every week for 12 weeks on a day at a time determined by the school & research team.

Students in grades assigned to Group 2 play educational games unrelated to health in the classroom for 30 minutes every week for 12 weeks on a day at a time determined by the school & research team.

Outcomes

Primary Outcome Measures

Health Knowledge Score - Baseline
Our primary outcome of interest is the health knowledge score, calculated based on students' survey responses to questions testing their knowledge on health hygiene, physical activity, and nutrition. This will be measured as a percentage. Higher percentages indicate a better outcome.
Health Knowledge Score - Week 4
Our primary outcome of interest is the health knowledge score, calculated based on students' survey responses to questions testing their knowledge on health hygiene, physical activity, and nutrition. This will be measured as a percentage. Higher percentages indicate a better outcome.
Health Knowledge Score - Week 8
Our primary outcome of interest is the health knowledge score, calculated based on students' survey responses to questions testing their knowledge on health hygiene, physical activity, and nutrition. This will be measured as a percentage. Higher percentages indicate a better outcome.
Health Knowledge Score - Week 12
Our primary outcome of interest is the health knowledge score, calculated based on students' survey responses to questions testing their knowledge on health hygiene, physical activity, and nutrition. This will be measured as a percentage. Higher percentages indicate a better outcome.
Health Knowledge Score - Week 12 + 3mo
Our primary outcome of interest is the health knowledge score, calculated based on students' survey responses to questions testing their knowledge on health hygiene, physical activity, and nutrition. This will be measured as a percentage. Higher percentages indicate a better outcome.
Health Knowledge Score - Week 12 + 6mo
Our primary outcome of interest is the health knowledge score, calculated based on students' survey responses to questions testing their knowledge on health hygiene, physical activity, and nutrition. This will be measured as a percentage. Higher percentages indicate a better outcome.
Healthy Food Choice Score - Baseline
Observed "Good Food" choice indicator, as measured based on actual food choices by participants. This is a binary 0-1 value. 1 indicates a better outcome.
Healthy Food Choice Score - Week 4
Observed "Good Food" choice indicator, as measured based on actual food choices by participants. This is a binary 0-1 value. 1 indicates a better outcome.
Healthy Food Choice Score - Week 8
Observed "Good Food" choice indicator, as measured based on actual food choices by participants. This is a binary 0-1 value. 1 indicates a better outcome.
Healthy Food Choice Score - Week 12
Observed "Good Food" choice indicator, as measured based on actual food choices by participants. This is a binary 0-1 value. 1 indicates a better outcome.
Healthy Food Choice Score - Week 12 + 3mo
Observed "Good Food" choice indicator, as measured based on actual food choices by participants. This is a binary 0-1 value. 1 indicates a better outcome.
Healthy Food Choice Score - Week 12 + 6mo
Observed "Good Food" choice indicator, as measured based on actual food choices by participants. This is a binary 0-1 value. 1 indicates a better outcome.

Secondary Outcome Measures

Clinical biomarkers: BMI Baseline
Body Mass Index of participants
Clinical biomarkers: BMI Week 12
Body Mass Index of participants
Clinical biomarkers: BMI Week 12 + 3mo
Body Mass Index of participants
Clinical biomarkers: BMI Week 12 + 6mo
Body Mass Index of participants
Clinical biomarkers: Average Temperature
Average temperature of participants captured every weekly visit
Food Log Health Score - Baseline
Proportion of "Healthy" food items consumed in the weekly food logs recorded by the participants. Scale of 0 to 100. Higher score means better outcomes.
Food Log Health Score - Week 4
Proportion of "Healthy" food items consumed in the weekly food logs recorded by the participants. Scale of 0 to 100. Higher score means better outcomes.
Food Log Health Score - Week 8
Proportion of "Healthy" food items consumed in the weekly food logs recorded by the participants. Scale of 0 to 100. Higher score means better outcomes.
Food Log Health Score - Week 12
Proportion of "Healthy" food items consumed in the weekly food logs recorded by the participants. Scale of 0 to 100. Higher score means better outcomes.
Food Log Health Score - Week 12 + 3mo
Proportion of "Healthy" food items consumed in the weekly food logs recorded by the participants. Scale of 0 to 100. Higher score means better outcomes.
Food Log Health Score - Week 12 + 6mo
Proportion of "Healthy" food items consumed in the weekly food logs recorded by the participants. Scale of 0 to 100. Higher score means better outcomes.
Healthy Lifestyle Score - Baseline
Self-reported Weekly Healthy Lifestyle Score measured on the basis of participant survey responses to questions on physical activity, nutrition behavior, hygiene habits. Scale of 0 to 100. Higher score means better outcomes.
Healthy Lifestyle Score - Week 4
Self-reported Weekly Healthy Lifestyle Score measured on the basis of participant survey responses to questions on physical activity, nutrition behavior, hygiene habits. Scale of 0 to 100. Higher score means better outcomes.
Healthy Lifestyle Score - Week 8
Self-reported Weekly Healthy Lifestyle Score measured on the basis of participant survey responses to questions on physical activity, nutrition behavior, hygiene habits. Scale of 0 to 100. Higher score means better outcomes.
Healthy Lifestyle Score - Week 12
Self-reported Weekly Healthy Lifestyle Score measured on the basis of participant survey responses to questions on physical activity, nutrition behavior, hygiene habits. Scale of 0 to 100. Higher score means better outcomes.
Healthy Lifestyle Score - Week 12 + 3mo
Self-reported Weekly Healthy Lifestyle Score measured on the basis of participant survey responses to questions on physical activity, nutrition behavior, hygiene habits. Scale of 0 to 100. Higher score means better outcomes.
Healthy Lifestyle Score - Week 12 + 6mo
Self-reported Weekly Healthy Lifestyle Score measured on the basis of participant survey responses to questions on physical activity, nutrition behavior, hygiene habits. Scale of 0 to 100. Higher score means better outcomes.

Full Information

First Posted
July 7, 2022
Last Updated
August 30, 2023
Sponsor
Carnegie Mellon University
Collaborators
University of Michigan, Voluntary Health Services Hospital, Chennai, India, Johns Hopkins Bloomberg School of Public Health, FriendsLearn, University of Oxford
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1. Study Identification

Unique Protocol Identification Number
NCT05458141
Brief Title
The Study Estimates the Longitudinal Impact of a Gamified Health Education App on Students' Health and Learning Outcomes
Acronym
DVx-SCHOOL
Official Title
DVx - SCHOOL: Digital Vaccine for Scalable Curricular Health Outcome Optimization and Learning
Study Type
Interventional

2. Study Status

Record Verification Date
August 2023
Overall Recruitment Status
Enrolling by invitation
Study Start Date
July 6, 2022 (Actual)
Primary Completion Date
December 5, 2023 (Anticipated)
Study Completion Date
December 7, 2023 (Anticipated)

3. Sponsor/Collaborators

Responsible Party, by Official Title
Principal Investigator
Name of the Sponsor
Carnegie Mellon University
Collaborators
University of Michigan, Voluntary Health Services Hospital, Chennai, India, Johns Hopkins Bloomberg School of Public Health, FriendsLearn, University of Oxford

4. Oversight

Studies a U.S. FDA-regulated Drug Product
No
Studies a U.S. FDA-regulated Device Product
No
Data Monitoring Committee
No

5. Study Description

Brief Summary
The primary aim of this study is to assess and quantify the longitudinal impact of a mobile App-based module - FYA-003 - which is a gamified health education module for children promoting nutrition, physical activity, health hygiene, and infectious disease risk reduction within the clinically proven app fooya!, on the dietary and physical activity habits, hygiene practices, clinical outcome measures, and related knowledge of children and their caregivers. The app will be delivered in the classroom setting through school-based health education.
Detailed Description
A 2-arm cluster randomized controlled trial with pre-, during- and post-treatment measurements will be conducted in a school in Chennai (India) - Panchayat Union Middle School (PUMS), Katchipedu - to assess and quantify the longitudinal impact of a proposed Digital Vaccine candidate, called FYA-003®, on students' knowledge, behaviors and outcomes related to diet, physical activity and health hygiene. After following the protocol for recruitment and informed consent, the investigators will pair up grades in the school (site) in consecutive order, such as grades 1-2, 3-4, 5-6, and 7-8, and randomly assign one grade in the pair to Group 1 and the other to Group 2. These pairs are assumed to be close to each other in age, maturity levels, health related knowledge, and exposure to mobile apps, hence appropriate for pairing up for the study. A team of research staff located in Chennai will coordinate the execution of the experiment. After following the protocol for participation by the school administrator and staff, and the protocol for student recruitment and informed consent, the investigators will adopt a cluster-randomized trial design, where treatment assignment will be done at the grade level. Actual food choice, clinical measurements, survey data, and food logs will be collected by the site PI with support from a research project coordinator during weekly visits to the school. Game play data will be collected automatically whenever the mobile device is connected to the internet and will be downloaded to a secure server after the school visits. The research team will coordinate the gameplay timing with the school officials.

6. Conditions and Keywords

Primary Disease or Condition Being Studied in the Trial, or the Focus of the Study
Infectious Disease, COVID-19, Physical Inactivity, Health Behavior, Nutrition, Healthy, Habit, Diet
Keywords
Digital Vaccine, Mobile Games, Physical Activity, Lifestyle Habit Formation, Infectious Diseases, Nutrition

7. Study Design

Primary Purpose
Health Services Research
Study Phase
Not Applicable
Interventional Study Model
Parallel Assignment
Masking
Participant
Allocation
Randomized
Enrollment
229 (Anticipated)

8. Arms, Groups, and Interventions

Arm Title
Group 1: Usual Education + Weekly Exposure to FYA-003
Arm Type
Experimental
Arm Description
Students in grades assigned to Group 1 play FYA-003 in the classroom for 30 minutes every week for 12 weeks on a day at a time determined by the school & research team.
Arm Title
Group 2: Usual Education + Weekly exposure to non-health related educational mobile games
Arm Type
No Intervention
Arm Description
Students in grades assigned to Group 2 play educational games unrelated to health in the classroom for 30 minutes every week for 12 weeks on a day at a time determined by the school & research team.
Intervention Type
Behavioral
Intervention Name(s)
FYA-003
Intervention Description
FYA-003: It is a gamified health education module for children aimed at promoting healthy nutrition, physical activity, health hygiene, and infectious diseases risk reduction within the clinically proven app fooya!
Primary Outcome Measure Information:
Title
Health Knowledge Score - Baseline
Description
Our primary outcome of interest is the health knowledge score, calculated based on students' survey responses to questions testing their knowledge on health hygiene, physical activity, and nutrition. This will be measured as a percentage. Higher percentages indicate a better outcome.
Time Frame
Baseline
Title
Health Knowledge Score - Week 4
Description
Our primary outcome of interest is the health knowledge score, calculated based on students' survey responses to questions testing their knowledge on health hygiene, physical activity, and nutrition. This will be measured as a percentage. Higher percentages indicate a better outcome.
Time Frame
Week 4
Title
Health Knowledge Score - Week 8
Description
Our primary outcome of interest is the health knowledge score, calculated based on students' survey responses to questions testing their knowledge on health hygiene, physical activity, and nutrition. This will be measured as a percentage. Higher percentages indicate a better outcome.
Time Frame
Week 8
Title
Health Knowledge Score - Week 12
Description
Our primary outcome of interest is the health knowledge score, calculated based on students' survey responses to questions testing their knowledge on health hygiene, physical activity, and nutrition. This will be measured as a percentage. Higher percentages indicate a better outcome.
Time Frame
Week 12
Title
Health Knowledge Score - Week 12 + 3mo
Description
Our primary outcome of interest is the health knowledge score, calculated based on students' survey responses to questions testing their knowledge on health hygiene, physical activity, and nutrition. This will be measured as a percentage. Higher percentages indicate a better outcome.
Time Frame
3 months after Week 12
Title
Health Knowledge Score - Week 12 + 6mo
Description
Our primary outcome of interest is the health knowledge score, calculated based on students' survey responses to questions testing their knowledge on health hygiene, physical activity, and nutrition. This will be measured as a percentage. Higher percentages indicate a better outcome.
Time Frame
6 months after Week 12
Title
Healthy Food Choice Score - Baseline
Description
Observed "Good Food" choice indicator, as measured based on actual food choices by participants. This is a binary 0-1 value. 1 indicates a better outcome.
Time Frame
Baseline
Title
Healthy Food Choice Score - Week 4
Description
Observed "Good Food" choice indicator, as measured based on actual food choices by participants. This is a binary 0-1 value. 1 indicates a better outcome.
Time Frame
Week 4
Title
Healthy Food Choice Score - Week 8
Description
Observed "Good Food" choice indicator, as measured based on actual food choices by participants. This is a binary 0-1 value. 1 indicates a better outcome.
Time Frame
Week 8
Title
Healthy Food Choice Score - Week 12
Description
Observed "Good Food" choice indicator, as measured based on actual food choices by participants. This is a binary 0-1 value. 1 indicates a better outcome.
Time Frame
Week 12
Title
Healthy Food Choice Score - Week 12 + 3mo
Description
Observed "Good Food" choice indicator, as measured based on actual food choices by participants. This is a binary 0-1 value. 1 indicates a better outcome.
Time Frame
3 months after Week 12
Title
Healthy Food Choice Score - Week 12 + 6mo
Description
Observed "Good Food" choice indicator, as measured based on actual food choices by participants. This is a binary 0-1 value. 1 indicates a better outcome.
Time Frame
6 months after Week 12
Secondary Outcome Measure Information:
Title
Clinical biomarkers: BMI Baseline
Description
Body Mass Index of participants
Time Frame
Baseline
Title
Clinical biomarkers: BMI Week 12
Description
Body Mass Index of participants
Time Frame
Week 12
Title
Clinical biomarkers: BMI Week 12 + 3mo
Description
Body Mass Index of participants
Time Frame
3 months after Week 12
Title
Clinical biomarkers: BMI Week 12 + 6mo
Description
Body Mass Index of participants
Time Frame
6 months after Week 12
Title
Clinical biomarkers: Average Temperature
Description
Average temperature of participants captured every weekly visit
Time Frame
Captured every week (Week 1 - Week 12)
Title
Food Log Health Score - Baseline
Description
Proportion of "Healthy" food items consumed in the weekly food logs recorded by the participants. Scale of 0 to 100. Higher score means better outcomes.
Time Frame
Baseline
Title
Food Log Health Score - Week 4
Description
Proportion of "Healthy" food items consumed in the weekly food logs recorded by the participants. Scale of 0 to 100. Higher score means better outcomes.
Time Frame
Week 4
Title
Food Log Health Score - Week 8
Description
Proportion of "Healthy" food items consumed in the weekly food logs recorded by the participants. Scale of 0 to 100. Higher score means better outcomes.
Time Frame
Week 8
Title
Food Log Health Score - Week 12
Description
Proportion of "Healthy" food items consumed in the weekly food logs recorded by the participants. Scale of 0 to 100. Higher score means better outcomes.
Time Frame
Week 8, Week 12, 3 months after Week 12, 6 months after Week 12
Title
Food Log Health Score - Week 12 + 3mo
Description
Proportion of "Healthy" food items consumed in the weekly food logs recorded by the participants. Scale of 0 to 100. Higher score means better outcomes.
Time Frame
3 months after Week 12
Title
Food Log Health Score - Week 12 + 6mo
Description
Proportion of "Healthy" food items consumed in the weekly food logs recorded by the participants. Scale of 0 to 100. Higher score means better outcomes.
Time Frame
6 months after Week 12
Title
Healthy Lifestyle Score - Baseline
Description
Self-reported Weekly Healthy Lifestyle Score measured on the basis of participant survey responses to questions on physical activity, nutrition behavior, hygiene habits. Scale of 0 to 100. Higher score means better outcomes.
Time Frame
Baseline
Title
Healthy Lifestyle Score - Week 4
Description
Self-reported Weekly Healthy Lifestyle Score measured on the basis of participant survey responses to questions on physical activity, nutrition behavior, hygiene habits. Scale of 0 to 100. Higher score means better outcomes.
Time Frame
Week 4
Title
Healthy Lifestyle Score - Week 8
Description
Self-reported Weekly Healthy Lifestyle Score measured on the basis of participant survey responses to questions on physical activity, nutrition behavior, hygiene habits. Scale of 0 to 100. Higher score means better outcomes.
Time Frame
Week 8
Title
Healthy Lifestyle Score - Week 12
Description
Self-reported Weekly Healthy Lifestyle Score measured on the basis of participant survey responses to questions on physical activity, nutrition behavior, hygiene habits. Scale of 0 to 100. Higher score means better outcomes.
Time Frame
Week 12
Title
Healthy Lifestyle Score - Week 12 + 3mo
Description
Self-reported Weekly Healthy Lifestyle Score measured on the basis of participant survey responses to questions on physical activity, nutrition behavior, hygiene habits. Scale of 0 to 100. Higher score means better outcomes.
Time Frame
3 months after Week 12
Title
Healthy Lifestyle Score - Week 12 + 6mo
Description
Self-reported Weekly Healthy Lifestyle Score measured on the basis of participant survey responses to questions on physical activity, nutrition behavior, hygiene habits. Scale of 0 to 100. Higher score means better outcomes.
Time Frame
6 months after Week 12

10. Eligibility

Sex
All
Minimum Age & Unit of Time
5 Years
Maximum Age & Unit of Time
14 Years
Accepts Healthy Volunteers
Accepts Healthy Volunteers
Eligibility Criteria
Inclusion Criteria: Age 5-14 Parents willing to participate (fill out parent surveys) Exclusion Criteria: Children physically unable to use a device Children with special needs
Overall Study Officials:
First Name & Middle Initial & Last Name & Degree
Rema Padman, PhD
Organizational Affiliation
Carnegie Mellon University
Official's Role
Principal Investigator
Facility Information:
Facility Name
Panchayat Union Middle School
City
Kānchipuram
State/Province
Tamil Nadu
ZIP/Postal Code
602105
Country
India

12. IPD Sharing Statement

Plan to Share IPD
No
Citations:
PubMed Identifier
33206054
Citation
Kato-Lin YC, Kumar UB, Sri Prakash B, Prakash B, Varadan V, Agnihotri S, Subramanyam N, Krishnatray P, Padman R. Impact of Pediatric Mobile Game Play on Healthy Eating Behavior: Randomized Controlled Trial. JMIR Mhealth Uhealth. 2020 Nov 18;8(11):e15717. doi: 10.2196/15717.
Results Reference
result

Learn more about this trial

The Study Estimates the Longitudinal Impact of a Gamified Health Education App on Students' Health and Learning Outcomes

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