Video-Based Gaming Therapy in Pes Planus Rehabilitation
Serious Game, Videogames, Pes Planus
About this trial
This is an interventional treatment trial for Serious Game focused on measuring Exergame, Virtual Reality, Pes Planus, Videogames, Serious game
Eligibility Criteria
Inclusion Criteria: Those between the ages of 18-25 Diagnosed with pes planus by pedobarographic evaluation Those with flexible pes planus Have more than 10 mm navicular drop Those who have not received insoles or exercise therapy before Volunteers will be included in the study. Exclusion Criteria: Having another soft tissue or bone problem affecting the foot and lower extremity Having any orthopedic and neurological problems affecting balance History of surgery or trauma in the last 6 months Cardiopulmonary, visual or auditory problems Diabetic and pregnant individuals will be excluded from the study.
Sites / Locations
- Istanbul Medipol UniversityRecruiting
Arms of the Study
Arm 1
Arm 2
Arm 3
Active Comparator
Active Comparator
Active Comparator
Structured Pes Planus Exercise Group
Wii Based Exergame Group
Wii Based Serious Game Group
23 individuals will be included in this group. Structured pes planus exercise group; short foot exercise, towel picking exercise, toe walking, heel walking, tandem walking, eccentric gastrosoleus stretching at the edge of the stairs, picking objects from the ground with the toes, balance exercises on one foot. The purpose of all these exercises; The aim is to increase the medial longitudinal arch by contracting the intrinsic muscles of the foot, and to improve the balance at the same time. Walking exercises will be performed in the form of 10 meters and 10 rounds, other exercises will be performed with 30 repetitions for both feet and the whole session will be 40 minutes in total.
23 individuals will be included in this group. Wii-based exergame group, Nintendo wii game console balance games; In the literature, frequently used ones in different disease groups will be selected and played. In this context, Penguin Slide, Tightrople Tension, Tilt Table, Soccer Heading and Balance Bubble games will be played in each session under the supervision of an expert physiotherapist (executive), each game will be 8 minutes and the session will be 40 minutes in total. The motion sensor will be placed directly opposite the Balance Board. All games are played in a standing upright position on a double-footed Balance Board.
23 individuals will be included in this group. The lower extremity strengthening and balance exercises within the Becure Balance System, developed in cooperation with the Physiotherapist, Academician and Engineer, will be performed by the Wii-based serious game group through the Wii Balance Board. Three games, Balance Surf, Balance Adventure and Balance Maze, which are among the balance games within the Becure Balance System application, will be played for 40 minutes in each session under the supervision of an expert physiotherapist (executive). The Wii Balance Board will be connected via Bluetooth from the menu in the Becure application. Then the Person will stand on the Balance Board and transfer weight in four directions in line with the instructions of the game on the screen.