Video Games Therapy on Balance and Cognitive Functions in Mild to Moderate Impaired Multiple Sclerosis Patients.
Multiple Sclerosis

About this trial
This is an interventional treatment trial for Multiple Sclerosis focused on measuring Multiple Sclerosis, Video game therapy, Balance, Cognitive functions, Dual tasking
Eligibility Criteria
Inclusion Criteria:
- diagnosis of MS (primary or secondary progressive, relapsing-remitting), without relapses in the preceding 3 months
- mild to moderate balance impairments with increased fall risk, defined as TUG > 8.4s
- disability rate definited by Kurtzke Expanded Disability Status Scale (EDSS) score from 4 to 5.5,
Exclusion Criteria:
- other conditions that may affect motor function
- impaired cognitive functioning (Mini Mental Status Examination score less than 24)
- visual impairments (daltonism and visual acuity deficit)
- medical conditions that might interfere with the ability to complete the study protocol safely.
Sites / Locations
- Sofia StraudiRecruiting
- Ferrara University HospitalRecruiting
Arms of the Study
Arm 1
Arm 2
Experimental
Active Comparator
Video game therapy
Balance platform therapy
Subjects belonging to the experimental group will receive a Video Game Therapy (VGT) protocol using the Xbox console. They will receive 12 sessions of treatment within 4 weeks (3 sessions per week); each session will last 1 hour. To manage possible absence lasting one or more treatment sessions, a potential window of 5 weeks will be set to ensure the achievement of all 12 sessions. Will be required to concentrate in games whose major purposes are increasing balance, selective attention and attention shifting. During sessions the patient will be carefully controlled by a researcher who will prevent the risk of falling
Subjects belonging to the control group will receive the same amount of therapy (12 sessions) using a balance platform (Biodex Medical Systems, Inc., Shirley, NY). Balance/rebalancing, postural stability and weight-shifting exercises ill be administered with and without visual feedback. During the first session, the tasks will be performed at an "entry level," and the exercise progression will be adjusted over time according to the patients' functional level (intermediate and difficult level). Balance platform therapy offered visual feedback and knowledge of performance (augmented feedback). The physiotherapist, as during VGT, provided additional external feedback.