Effect of Physical Activity Through Interactive Video Games in Overweight Children
Primary Purpose
Obesity, Overweight
Status
Completed
Phase
Phase 3
Locations
Bolivia
Study Type
Interventional
Intervention
Nintendo Wii
Sponsored by

About this trial
This is an interventional treatment trial for Obesity focused on measuring BMI, Obesity, overweight, child, Physical activity
Eligibility Criteria
Inclusion Criteria:
- children aged 5-10 years with a diagnosis of overweight or obese (according to WHO criteria)
Exclusion Criteria:
- overweight or obese due other disease.
Sites / Locations
- Pediatric Center Albina Patino
Arms of the Study
Arm 1
Arm 2
Arm Type
Experimental
No Intervention
Arm Label
Phisical activity with Nintendo Wii
phisical activity with phisiotherapist
Arm Description
3 hours of weekly of physical activity, divided in 1 hour interday with Nintendo WII. games applied: Wii Boxing, Wii Tennis; Wii Bowling
3 hours of weekly physical activity, divided in 1 hour interday. applying cardiovascular and muscular endurance static exercises.
Outcomes
Primary Outcome Measures
Change in Body Mass Index
Secondary Outcome Measures
change in weight
change in physical endurance
variations in serum lipids
Cholesterol, triglycerides.
Full Information
NCT ID
NCT02214108
First Posted
July 25, 2014
Last Updated
March 3, 2016
Sponsor
Centro Pediatrico Albina de Patino
Collaborators
University of Chile
1. Study Identification
Unique Protocol Identification Number
NCT02214108
Brief Title
Effect of Physical Activity Through Interactive Video Games in Overweight Children
Official Title
Effect of Physical Activity Trough Interactive Video Games in Overweight, Randomized, Controlled Study.
Study Type
Interventional
2. Study Status
Record Verification Date
March 2014
Overall Recruitment Status
Completed
Study Start Date
November 2012 (undefined)
Primary Completion Date
August 2014 (Actual)
Study Completion Date
December 2015 (Actual)
3. Sponsor/Collaborators
Responsible Party, by Official Title
Principal Investigator
Name of the Sponsor
Centro Pediatrico Albina de Patino
Collaborators
University of Chile
4. Oversight
Data Monitoring Committee
No
5. Study Description
Brief Summary
The purpose of this study is to determine the effect of interactive video game in management of overweight in children. The investigators will evaluate the effect of product versus standard physical activity.
Detailed Description
Background. Child Overweight and obesity are a world public health problem, in low income countries is more. One difficulty in the management is the poor adherence to physical activity, some studies show that active video games could improve this.
Objective: Establish the effect of the introduction of active video game (Nintendo Wii) on fitness, anthropometry and adherence to treatment, as part of an intervention program for the management of childhood obesity in children over 5 years of age with obesity Methodology: A clinical trial, randomized and controlled. children between 5-10 years with a diagnosis of overweight or obese, were divided into two groups. (Wii group), received 3 weekly sessions of one hour of physical activity by an active video game, the other group (control group) received 3 weekly sessions of one hour of physical activity by static exercises.
6. Conditions and Keywords
Primary Disease or Condition Being Studied in the Trial, or the Focus of the Study
Obesity, Overweight
Keywords
BMI, Obesity, overweight, child, Physical activity
7. Study Design
Primary Purpose
Treatment
Study Phase
Phase 3
Interventional Study Model
Parallel Assignment
Masking
None (Open Label)
Allocation
Randomized
Enrollment
60 (Actual)
8. Arms, Groups, and Interventions
Arm Title
Phisical activity with Nintendo Wii
Arm Type
Experimental
Arm Description
3 hours of weekly of physical activity, divided in 1 hour interday with Nintendo WII. games applied: Wii Boxing, Wii Tennis; Wii Bowling
Arm Title
phisical activity with phisiotherapist
Arm Type
No Intervention
Arm Description
3 hours of weekly physical activity, divided in 1 hour interday. applying cardiovascular and muscular endurance static exercises.
Intervention Type
Other
Intervention Name(s)
Nintendo Wii
Other Intervention Name(s)
active video games
Intervention Description
Tennis, box and bowling on Nintendo Wii, 3 hours per week.
Primary Outcome Measure Information:
Title
Change in Body Mass Index
Time Frame
one month
Secondary Outcome Measure Information:
Title
change in weight
Time Frame
one month
Title
change in physical endurance
Time Frame
one month
Title
variations in serum lipids
Description
Cholesterol, triglycerides.
Time Frame
1 month
10. Eligibility
Sex
All
Minimum Age & Unit of Time
5 Years
Maximum Age & Unit of Time
10 Years
Accepts Healthy Volunteers
No
Eligibility Criteria
Inclusion Criteria:
children aged 5-10 years with a diagnosis of overweight or obese (according to WHO criteria)
Exclusion Criteria:
overweight or obese due other disease.
Overall Study Officials:
First Name & Middle Initial & Last Name & Degree
Giuseppe Esteban Grandy Aranda, MSc
Organizational Affiliation
Centro de Pediatria Albina Patino
Official's Role
Study Director
First Name & Middle Initial & Last Name & Degree
Alicia Ribero Nogales, MD
Organizational Affiliation
Centro de Pediatria Albina Patino
Official's Role
Principal Investigator
First Name & Middle Initial & Last Name & Degree
Gerardo Weisstaub, MSc
Organizational Affiliation
Institute of Nutrition and Technology of Food.
Official's Role
Study Chair
Facility Information:
Facility Name
Pediatric Center Albina Patino
City
Cochabamba
ZIP/Postal Code
555
Country
Bolivia
12. IPD Sharing Statement
Learn more about this trial
Effect of Physical Activity Through Interactive Video Games in Overweight Children
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