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Evaluating the Impact of VR-therapy on BPSD and QoL of Individuals With Dementia Admitted to Hospital (VRx-RCT)

Primary Purpose

Dementia, Delirium Superimposed on Dementia

Status
Terminated
Phase
Not Applicable
Locations
Canada
Study Type
Interventional
Intervention
VR-therapy
Sponsored by
University Health Network, Toronto
About
Eligibility
Locations
Arms
Outcomes
Full info

About this trial

This is an interventional supportive care trial for Dementia focused on measuring Virtual Reality, Biomedical Technology, Non-pharmacological Intervention, Behavioral Symptoms, Quality of Life, Geriatric Nursing, Health Services for the Aged, Hospitals, Community, Cognitive Dysfunction, Dementia, Delirium

Eligibility Criteria

65 Years - undefined (Older Adult)All SexesDoes not accept healthy volunteers

Inclusion Criteria:

  • Patients who are 65 years of age or older.
  • Patients admitted to Michael Garron Hospital (MGH).
  • Patients diagnosed with, or suspected to have, dementia.

Exclusion Criteria:

  • Patients with open wounds on face (sutured lacerations exempted).
  • Patients with a history of seizures or epilepsy.
  • Patients with a pacemaker.
  • Patients with head trauma or stroke leading to their current admission.
  • Patients with cervical conditions or injuries that would make it unsafe for them to use the VR headset.
  • Patients with alcohol related dementia/ Korsakoff syndrome.
  • Patients admitted to the Intensive Care Unit (ICU) or Adult Mental Health Inpatient Service.
  • Patients who require but do not have a Substitute Decision Maker (SDM) or patients from which there is no contactable SDM.
  • Patients who have a Public Guardian and Trustee (PGT) as SDM.
  • Patients who participated in the VRx study during their previous hospitalization and are readmitted less than 30-days after previous hospital discharge.

Sites / Locations

  • Michael Garron Hospital

Arms of the Study

Arm 1

Arm 2

Arm Type

Experimental

No Intervention

Arm Label

Intervention

Control

Arm Description

The intervention arm will receive a VR-therapy session every 24-72 hours of their stay in the hospital. Participants will view specially designed 360-degree VR films using a Virtual Reality head mounted display for a maximum of 20 minutes per session.

The control arm will not receive any VR-therapy sessions during their hospital stay.

Outcomes

Primary Outcome Measures

Changes in Behavioural and Psychological Symptoms of Dementia (BPSD) during the hospital stay
BPSD recorded in the electronic medical record during the acute hospitalization, averaging 10.6 days, will be assessed for all participants. The E-BEHAVE-AD will be administered to all participants on days 1 and 4-7 of hospitalization
Number of falls without injury during the hospital stay
All falls without injury that occurred during the current acute hospitalization that were recorded in the electronic medical record will be assessed for all participants
Number of falls with injury during the hospital stay
All falls with injury that occurred during the acute hospitalization that were recorded in the electronic medical record will be assessed for all participants
Number of pressure ulcers during the hospital stay
All pressure ulcers that developed during the acute hospitalization that were recorded in the electronic medical record will be assessed for all participants
All-cause in-patient mortality during the hospital stay
If a participant expires during the acute hospitalization, all-cause in-patient mortality will be recorded as described in the electronic medical record including 24 hours after death
Length of acute hospital stay
Number of days of acute hospitalization as recorded by the site staff, will be collected from the electronic medical record after patient's discharge from acute care for all study participants
Discharge disposition
Discharge disposition - The disposition (also called Status) of the patient at time of hospital discharge (i.e., discharged to home, expired, etc.). For each participant, the discharge disposition, will be collected from the electronic medical record on the last day of acute hospitalization
30-day readmission rate
The number of re-admissions to acute care at this hospital site in the 30 days following discharge will be collected for all participants.

Secondary Outcome Measures

Usability of VR-therapy
Usability of VR-therapy will be assessed at each study session (every 24-72 hours of the hospital stay) through a semi-structured interview conducted immediately after VR-therapy. Usability of VR-therapy will only be assessed in the intervention arm.
Number of participants with VR-therapy related adverse events as assessed by the post-intervention semi-structured interview and research coordinator observations
Participants in the intervention arm will be asked if the VR head mounted display was painful, too heavy, or otherwise uncomfortable. Participants with hearing aids will be asked if they heard buzzing noises during VR-therapy. Participants will be asked if VR-therapy made them feel nervous/anxious, confused/disoriented, nauseous, or any other negative side effect. The research coordinator will observe participant reactions during VR-therapy and record behavior suggesting an unpleasant experience. Participant reactions during VR-therapy will be monitored and the semi-structured interview will be administered immediately after VR-therapy at each session (every 24-72 hours of the hospital stay) for participants in the intervention arm.
In-Hospital Quality of Life Observational Scale
The scale contains 11 items. Total scores range from -22 to 22. Higher scores indicate a higher in-hospital quality of life. This scale is adapted from the Quality of Life in Late-Stage Dementia (QUALID) Scale. Scale will be administered at the beginning of each study session (every 24-72 hours of the hospital stay) for all participants.
Participant Experience and Satisfaction of VR-therapy
Participants in the intervention arm will be asked if they had fun and felt relaxed during VR-therapy. They will be asked open-ended questions about what content they enjoyed most and would like to see in the future. They will be asked if they would like to own VR, recommend VR to a friend, and would like to try VR again. Participant reactions during VR-therapy will be monitored by the research coordinator. Perceived participant enjoyment, relaxation, and engagement will be recorded. Instances of participant vocalizations and reminiscence will be recorded. Participant experience and satisfaction will be assessed at each study session (every 24-72 hours of the hospital stay) for participants in the intervention arm.

Full Information

First Posted
January 15, 2019
Last Updated
November 3, 2020
Sponsor
University Health Network, Toronto
Collaborators
Centre for Aging and Brain Health Innovation, Michael Garron Hospital
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1. Study Identification

Unique Protocol Identification Number
NCT03941119
Brief Title
Evaluating the Impact of VR-therapy on BPSD and QoL of Individuals With Dementia Admitted to Hospital
Acronym
VRx-RCT
Official Title
VRx: Randomized Controlled Trial to Evaluate the Impact of Virtual Reality Therapy on Behavioural and Psychological Symptoms and Quality of Life of Individuals With Dementia Admitted to an Acute Care Hospital
Study Type
Interventional

2. Study Status

Record Verification Date
November 2020
Overall Recruitment Status
Terminated
Why Stopped
All recruitment activities for this study (with acutely ill inpatients with dementia) stopped due to the COVID pandemic.
Study Start Date
May 6, 2019 (Actual)
Primary Completion Date
March 16, 2020 (Actual)
Study Completion Date
March 16, 2020 (Actual)

3. Sponsor/Collaborators

Responsible Party, by Official Title
Principal Investigator
Name of the Sponsor
University Health Network, Toronto
Collaborators
Centre for Aging and Brain Health Innovation, Michael Garron Hospital

4. Oversight

Studies a U.S. FDA-regulated Drug Product
No
Studies a U.S. FDA-regulated Device Product
No
Data Monitoring Committee
No

5. Study Description

Brief Summary
Behavioural and Psychological Symptoms of Dementia (BPSD) (such as aggression, restlessness, agitation, wandering, anxiety, depression) are common to most people with dementia at some point during their illness and represent an aspect of dementia particularly difficult to manage. There is growing attention to the therapeutic effects of natural environments on people's health. Exposure to natural environments (seeing greenery, hearing outside natural sounds) has been shown to enhance wellbeing, reduce depression, anxiety and stress levels, and decrease hospital length-of-stay for inpatients. Virtual Reality (VR) is a novel technology that uses a Head Mounted Display (HMD) to generate simulated immersive experiences that elicit perceptions and behaviors similar to those in real life and can make one feel as though they are truly present in another place. Based on scientific research, previous studies, and expert consultation, we created a library of VR experiences depicting calming nature scenes designed specifically for people with dementia. The objectives of this RCT are 1) to evaluate the effects of VR-therapy on BPSD and the hospital care experience of in-patients with dementia and/or delirium admitted to an acute care hospital, 2) to determine the usability, tolerability, and safety of VR-therapy for patients with dementia and/or delirium admitted to acute care, 3) determine the effect of VR-therapy on quality of life for patients with dementia and/or delirium admitted to acute care and 4) to explore a framework for introducing non-pharmacological therapies in acute care hospitals. Our hypotheses are 1) VR-therapy helps manage BPSD (e.g. decrease anxiety, aggression, depression, violent behaviors, incidents of wandering), and may decrease the amount and/or frequency of sedatives and anti-depressant medication administered and/or the number of incidents that require restraints, and the number of falls, in people with dementia and/or delirium admitted to an acute care hospital. 2) VR-therapy will improve the quality of life for individuals with dementia and/or delirium admitted to an acute care hospital (operationalized through conducting a validated instrument to measure quality of life for people with dementia). 3) VR-therapy is safe and feasible to administer to individuals with dementia and/or delirium admitted to an acute care hospital (with assistance from their circle of care members and/or caregivers).
Detailed Description
Behavioural and Psychological Symptoms of Dementia (BPSD) (including hallucinations, delusions, aggression, restlessness, agitation, wandering, anxiety, depression, elation, euphoria, disinhibition, motor disturbances, nighttime behaviours, and appetite disturbances) represent an aspect of dementia particularly difficult to manage for which new treatments are urgently needed. Current means to manage BPSD typically involve medications (e.g. anti-psychotics, anti-depressants, sedatives) associated with negative side effects such as lethargy, loss-of-self, cognitive decline, and increased risk of falls, and/or applying physical barriers and restraints (alarms, locks, Buxton chairs, tethers) that can cause pressure sores, injury, infection, as well as negative psychological effects such as anxiety, distress, and aggression. Although options for non-pharmacological management of BPSD in acute care exist (e.g. reminiscence therapy, therapeutic touch, music therapy), they are seldom implemented in practice due to lack of time, resources, and/or training. Exposure to natural environments (seeing greenery, hearing outside natural sounds) has been shown to enhance wellbeing, reduce depression, anxiety, and stress levels, and decrease hospital length-of-stay for inpatients. Through VR technology, one's surroundings can be seamlessly replaced by a virtual world of their choosing. Based on previous studies and expert consultation, we created a library of VR experiences depicting calming nature scenes (peaceful lake, refreshing forest, cheerful playground) designed specifically for people with dementia, as a prototype for introducing immersive VR-therapy to hospitals, long term care facilities and private homes. The goal of VR-therapy is to help manage BPSD and stimulate psychological/cognitive health and daytime engagement for people with dementia. The RCT will be informed by our prior pilot study conducted in the hospitalist medicine department of Michael Garron Hospital with inpatients with dementia to validate the proposed RCT study protocol (processes, methods, recruitment strategy, resource requirements, timelines) as well as by previous feasibility studies in outpatients that showed it is safe and feasible to use VR/HMDs for people with dementia.

6. Conditions and Keywords

Primary Disease or Condition Being Studied in the Trial, or the Focus of the Study
Dementia, Delirium Superimposed on Dementia
Keywords
Virtual Reality, Biomedical Technology, Non-pharmacological Intervention, Behavioral Symptoms, Quality of Life, Geriatric Nursing, Health Services for the Aged, Hospitals, Community, Cognitive Dysfunction, Dementia, Delirium

7. Study Design

Primary Purpose
Supportive Care
Study Phase
Not Applicable
Interventional Study Model
Parallel Assignment
Model Description
This is an open trial, unblinded to both participants and research staff, due to the nature of the intervention. The randomization into VR-therapy or standard of care (no VR-therapy) will be performed using a randomization tool within a secure web application. The sequence allocation will be concealed from those assigning participants to the intervention groups, until the moment of assignment. Participants will be assigned to groups only after informed consent has been obtained.
Masking
None (Open Label)
Allocation
Randomized
Enrollment
77 (Actual)

8. Arms, Groups, and Interventions

Arm Title
Intervention
Arm Type
Experimental
Arm Description
The intervention arm will receive a VR-therapy session every 24-72 hours of their stay in the hospital. Participants will view specially designed 360-degree VR films using a Virtual Reality head mounted display for a maximum of 20 minutes per session.
Arm Title
Control
Arm Type
No Intervention
Arm Description
The control arm will not receive any VR-therapy sessions during their hospital stay.
Intervention Type
Other
Intervention Name(s)
VR-therapy
Other Intervention Name(s)
Oculus Go Standalone Virtual Reality Headset, Oculus Go, Virtual Reality Headset, VR Headset, VR HMD, Virtual Reality
Intervention Description
Wearing a Virtual Reality head mounted device allows the user to become immersed in a virtual environment. We have assembled a library of 3-10 minute 360-degree films from a variety of nature settings. The VR films were intentionally chosen to be calming in distinctive ways, as supported by the literature around nature visualization and wellbeing. By varying 1) the lengths of the films (3, 5, and 10 minutes), 2) the types of natural elements (greenery, earth, sky, water), 3) distance of view (close-ups, vistas), 4) motion (flowing water, wind in trees), 5) sound, and 6) presence of different elements (humans/animals, scenery, urban sites, etc.), the content provides a wide range of attributes that can be collaboratively selected by the individual, caregiver, or health care provider for each individual. We will display these films on commercially available VR equipment and will provide audio matching the film using commercially available headphones.
Primary Outcome Measure Information:
Title
Changes in Behavioural and Psychological Symptoms of Dementia (BPSD) during the hospital stay
Description
BPSD recorded in the electronic medical record during the acute hospitalization, averaging 10.6 days, will be assessed for all participants. The E-BEHAVE-AD will be administered to all participants on days 1 and 4-7 of hospitalization
Time Frame
Throughout the acute hospitalization, an average of 10.6 days
Title
Number of falls without injury during the hospital stay
Description
All falls without injury that occurred during the current acute hospitalization that were recorded in the electronic medical record will be assessed for all participants
Time Frame
Throughout the acute hospitalization, an average of 10.6 days
Title
Number of falls with injury during the hospital stay
Description
All falls with injury that occurred during the acute hospitalization that were recorded in the electronic medical record will be assessed for all participants
Time Frame
Throughout the acute hospitalization, an average of 10.6 days
Title
Number of pressure ulcers during the hospital stay
Description
All pressure ulcers that developed during the acute hospitalization that were recorded in the electronic medical record will be assessed for all participants
Time Frame
Throughout the acute hospitalization, an average of 10.6 days
Title
All-cause in-patient mortality during the hospital stay
Description
If a participant expires during the acute hospitalization, all-cause in-patient mortality will be recorded as described in the electronic medical record including 24 hours after death
Time Frame
Throughout the acute hospitalization, an average of 10.6 days
Title
Length of acute hospital stay
Description
Number of days of acute hospitalization as recorded by the site staff, will be collected from the electronic medical record after patient's discharge from acute care for all study participants
Time Frame
At the end of the acute hospitalization, an average of 10.6 days
Title
Discharge disposition
Description
Discharge disposition - The disposition (also called Status) of the patient at time of hospital discharge (i.e., discharged to home, expired, etc.). For each participant, the discharge disposition, will be collected from the electronic medical record on the last day of acute hospitalization
Time Frame
At the end of the acute hospitalization, an average of 10.6 days
Title
30-day readmission rate
Description
The number of re-admissions to acute care at this hospital site in the 30 days following discharge will be collected for all participants.
Time Frame
Within 30 days following the last day of acute hospitalization which is an average of 10.6 days
Secondary Outcome Measure Information:
Title
Usability of VR-therapy
Description
Usability of VR-therapy will be assessed at each study session (every 24-72 hours of the hospital stay) through a semi-structured interview conducted immediately after VR-therapy. Usability of VR-therapy will only be assessed in the intervention arm.
Time Frame
Throughout the acute hospitalization, an average of 10.6 days
Title
Number of participants with VR-therapy related adverse events as assessed by the post-intervention semi-structured interview and research coordinator observations
Description
Participants in the intervention arm will be asked if the VR head mounted display was painful, too heavy, or otherwise uncomfortable. Participants with hearing aids will be asked if they heard buzzing noises during VR-therapy. Participants will be asked if VR-therapy made them feel nervous/anxious, confused/disoriented, nauseous, or any other negative side effect. The research coordinator will observe participant reactions during VR-therapy and record behavior suggesting an unpleasant experience. Participant reactions during VR-therapy will be monitored and the semi-structured interview will be administered immediately after VR-therapy at each session (every 24-72 hours of the hospital stay) for participants in the intervention arm.
Time Frame
Throughout the acute hospitalization, an average of 10.6 days
Title
In-Hospital Quality of Life Observational Scale
Description
The scale contains 11 items. Total scores range from -22 to 22. Higher scores indicate a higher in-hospital quality of life. This scale is adapted from the Quality of Life in Late-Stage Dementia (QUALID) Scale. Scale will be administered at the beginning of each study session (every 24-72 hours of the hospital stay) for all participants.
Time Frame
Throughout the acute hospitalization, an average of 10.6 days
Title
Participant Experience and Satisfaction of VR-therapy
Description
Participants in the intervention arm will be asked if they had fun and felt relaxed during VR-therapy. They will be asked open-ended questions about what content they enjoyed most and would like to see in the future. They will be asked if they would like to own VR, recommend VR to a friend, and would like to try VR again. Participant reactions during VR-therapy will be monitored by the research coordinator. Perceived participant enjoyment, relaxation, and engagement will be recorded. Instances of participant vocalizations and reminiscence will be recorded. Participant experience and satisfaction will be assessed at each study session (every 24-72 hours of the hospital stay) for participants in the intervention arm.
Time Frame
Throughout the acute hospitalization, an average of 10.6 days

10. Eligibility

Sex
All
Minimum Age & Unit of Time
65 Years
Accepts Healthy Volunteers
No
Eligibility Criteria
Inclusion Criteria: Patients who are 65 years of age or older. Patients admitted to Michael Garron Hospital (MGH). Patients diagnosed with, or suspected to have, dementia. Exclusion Criteria: Patients with open wounds on face (sutured lacerations exempted). Patients with a history of seizures or epilepsy. Patients with a pacemaker. Patients with head trauma or stroke leading to their current admission. Patients with cervical conditions or injuries that would make it unsafe for them to use the VR headset. Patients with alcohol related dementia/ Korsakoff syndrome. Patients admitted to the Intensive Care Unit (ICU) or Adult Mental Health Inpatient Service. Patients who require but do not have a Substitute Decision Maker (SDM) or patients from which there is no contactable SDM. Patients who have a Public Guardian and Trustee (PGT) as SDM. Patients who participated in the VRx study during their previous hospitalization and are readmitted less than 30-days after previous hospital discharge.
Overall Study Officials:
First Name & Middle Initial & Last Name & Degree
Lora Appel, PhD
Organizational Affiliation
OpenLab, University Health Network
Official's Role
Principal Investigator
Facility Information:
Facility Name
Michael Garron Hospital
City
Toronto
State/Province
Ont
ZIP/Postal Code
M4C 3E7
Country
Canada

12. IPD Sharing Statement

Plan to Share IPD
No
Citations:
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22464936
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Links:
URL
https://www.youtube.com/watch?v=N3ywcoqR4Co&feature=youtu.be
Description
Elderly women with dementia view virtual reality films and provide feedback on their experience.
URL
https://www.washingtonpost.com/news/the-switch/wp/2016/11/17/this-physician-is-using-virtual-reality-to-treat-patients-with-dementia/?noredirect=on&utm_term=.1e7bcba4cb9f
Description
News article by the Washington Post describing an American physician's experience with VR-therapy as part of senior patients' medical treatment plan. The physician describes positive effects on dementia patient's moods and participation levels after VR.
URL
https://www.prescribingvr.com/
Description
The VRx RCT website offered to participants and/or their substitute decision makers to learn more about VR and the study.

Learn more about this trial

Evaluating the Impact of VR-therapy on BPSD and QoL of Individuals With Dementia Admitted to Hospital

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