Effects of Virtual Reality Application on Pain Reduction and Cerebral Blood Flow in Robot Training in Burn Patients
Burns, Pain, Virtual Reality
About this trial
This is an interventional treatment trial for Burns focused on measuring burns, pain, virtual reality, robot assisted hait training, functional near infrared spectroscopy
Eligibility Criteria
Inclusion Criteria:
- partial-to-full-thickness burns that had spontaneously healed or required skin grafting
- all patients rated their most severe pain during robot assisted gati training (RAGT) as a score 5 or higher on a visual analog scale of 0 to 10, where 0 represents no pain at all, and 10 represents worst pain.
- 1 ≤ functional ambulation category (FAC) score ≤ 3
Exclusion Criteria:
- patients with history of brain injury
- cognitive disorders, intellectual impairment before burn injury
- problems with weight bearing due to unstable fractures
- body weight ≥100 kg
- severe fixed contracture
- skin disorders that could be worsened by RAGT and conventional rehabilitation
Sites / Locations
Arms of the Study
Arm 1
Arm 2
Experimental
No Intervention
virtual reality apply
control condition
Using the VR system during robot training, the auditory stimulation of VR was applied along with the image of walking of a forest road or coastal road at the same speed as the robot walking speed. The VR programs are a composition of scenic beaty with sounds of nature. Each program is a blend of scenes such as the ocean, desert, forest, flowers, waterfalls, and wildlife.
Each patient participated in the control condition, during which he or she performed RAGT with no distraction for the same amount of time spent doing therapy in VR.