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Effects of Game-based Balance Exercise for Older Adults With Fall History

Primary Purpose

Mobility Limitation

Status
Completed
Phase
Phase 2
Locations
Canada
Study Type
Interventional
Intervention
game-based balance exercises
Sponsored by
University of Manitoba
About
Eligibility
Locations
Outcomes
Full info

About this trial

This is an interventional treatment trial for Mobility Limitation focused on measuring Balance, Postural, Rehabilitation, Therapy, computer-assisted, Video Games, Center of Pressure

Eligibility Criteria

65 Years - 85 Years (Older Adult)All SexesDoes not accept healthy volunteers

Inclusion Criteria:

  • age: 65-85 years
  • Mini-Mental State Examination (MMSE) score > 24
  • English-speaking with the ability to understand the nature of the study and provide informed consent
  • independent in ambulatory functions, with or without an assistive device (cane or walker).

Exclusion Criteria:

  • any medical condition or disability that prevented participation in an exercise program.

Sites / Locations

  • Riverview Health Centre

Outcomes

Primary Outcome Measures

Standing Balance
timed performance and ordinal scales

Secondary Outcome Measures

Gait speed
Spatial-temporal gait variables
distance and time

Full Information

First Posted
June 20, 2011
Last Updated
June 22, 2011
Sponsor
University of Manitoba
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1. Study Identification

Unique Protocol Identification Number
NCT01381237
Brief Title
Effects of Game-based Balance Exercise for Older Adults With Fall History
Official Title
Full Title Interactive Computer Game Exercise Regime, Effects on Balance Impairment in Frail Community-Dwelling Older Adults. A Randomized Controlled Trial
Study Type
Interventional

2. Study Status

Record Verification Date
March 2007
Overall Recruitment Status
Completed
Study Start Date
August 2007 (undefined)
Primary Completion Date
August 2008 (Actual)
Study Completion Date
August 2008 (Actual)

3. Sponsor/Collaborators

Name of the Sponsor
University of Manitoba

4. Oversight

Data Monitoring Committee
Yes

5. Study Description

Brief Summary
Due to the many problems associated with reduced balance and mobility, providing an effective and engaging rehabilitation regimen is essential to progress recovery from impairments and to help prevent further degradation of motor skills. The purpose was to examine effects of physical therapy based on the task-oriented approach delivered in an engaging, interactive video game paradigm. The intervention focused on performing targeted dynamic tasks, which included reactive balance controls and environmental interaction. Thirty community dwelling and ambulatory older adults attending the Day hospital for balance and mobility limitation treatment participated in this study. Participants were randomly assigned to either a control group or experimental group. The control group received the typical rehabilitation program provided at the Day Hospital, consisting of strengthening and balance exercises. The experimental group received a program of dynamic balance exercises coupled to video game play, using a centre of pressure (COP) position signal as the computer mouse. The tasks were performed while standing on a fixed floor surface with progression to a compliant sponge pad. Each group received 16 sessions, scheduled two per week, each lasting 45 minutes. Balance performance measures and spatial-temporal gait variables were obtained pre- and post-treatment Findings demonstrated significant improvements for both groups in balance performance scores post-treatment, and change scores were significantly greater in the experimental compared to control group. No significant treatment effect was observed in either group for the spatial-temporal gait variables. In conclusion dynamic balance exercises on fixed and compliant sponge surfaces were feasibly coupled to interactive game-based exercise. This in turn resulted in a greater improvement in dynamic standing balance control compared to the typical exercise program. However there was no transfer of effect to gait function. Key Words: Balance, Postural; Rehabilitation; Therapy, computer-assisted; Video Games; Center of Pressure.

6. Conditions and Keywords

Primary Disease or Condition Being Studied in the Trial, or the Focus of the Study
Mobility Limitation
Keywords
Balance, Postural, Rehabilitation, Therapy, computer-assisted, Video Games, Center of Pressure

7. Study Design

Primary Purpose
Treatment
Study Phase
Phase 2
Interventional Study Model
Parallel Assignment
Masking
Outcomes Assessor
Allocation
Randomized
Enrollment
30 (Actual)

8. Arms, Groups, and Interventions

Intervention Type
Behavioral
Intervention Name(s)
game-based balance exercises
Intervention Description
16 sessions, scheduled two per week, each lasting 45 minutes.
Primary Outcome Measure Information:
Title
Standing Balance
Description
timed performance and ordinal scales
Time Frame
5 weeks
Secondary Outcome Measure Information:
Title
Gait speed
Time Frame
5 weeks
Title
Spatial-temporal gait variables
Description
distance and time
Time Frame
5 weeks

10. Eligibility

Sex
All
Minimum Age & Unit of Time
65 Years
Maximum Age & Unit of Time
85 Years
Accepts Healthy Volunteers
No
Eligibility Criteria
Inclusion Criteria: age: 65-85 years Mini-Mental State Examination (MMSE) score > 24 English-speaking with the ability to understand the nature of the study and provide informed consent independent in ambulatory functions, with or without an assistive device (cane or walker). Exclusion Criteria: any medical condition or disability that prevented participation in an exercise program.
Overall Study Officials:
First Name & Middle Initial & Last Name & Degree
Tony Szturm, BSc(PT), PhD
Organizational Affiliation
University of Manitoba
Official's Role
Principal Investigator
Facility Information:
Facility Name
Riverview Health Centre
City
Winnipeg
State/Province
Manitoba
ZIP/Postal Code
R3L2P4
Country
Canada

12. IPD Sharing Statement

Citations:
PubMed Identifier
21799138
Citation
Szturm T, Betker AL, Moussavi Z, Desai A, Goodman V. Effects of an interactive computer game exercise regimen on balance impairment in frail community-dwelling older adults: a randomized controlled trial. Phys Ther. 2011 Oct;91(10):1449-62. doi: 10.2522/ptj.20090205. Epub 2011 Jul 28.
Results Reference
derived

Learn more about this trial

Effects of Game-based Balance Exercise for Older Adults With Fall History

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